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Thanks, I gave up searching for this since I couldn't find any fix related, I thought I was alone on this one.
My case is worst, the first crash was a year and a half ago, with any NVidia version.
I will try that patch in the vtown test partition (my 'production' -current install
is now rock solid with nouveau).
Check syslog...if it's the same bug, you'll get a message from the kernel mentioned about page allocation faults. I rolled back to 450.80.02 for the time being.
I'm using 455.45.01 and I upgraded to Mesa to 23.3.0. I had to go to Render Settings in QMPlay2 and set Device to my NVIDIA GPU otherwise the Vulkan Renderer wouldn't play videos. The other device available is "llvmpipe (LLVM 11.0.0, 256 bits)."
While loading QMPlay2 in a terminal I received:
Code:
bash-5.0$ QMPlay2
WARNING: lavapipe is not a conformant vulkan implementation, testing use only.
Vulkan works fine in Steam. I thought this was an interesting change in behavior so I decided to share it.
Vulkan works fine in Steam??? !!! ??? Well it did and still does for some titles but all of a sudden "Shadow of the Tomb Raider" will freeze any Linux system I try to play it on with ridiculous ram usage (98% of 16GB RAM and another 10-15GB Swap with vm_swappiness=10) during the "fossilize_replace" mess.
This has happened before resulting from having the box checked for "Keep this game up to date" and after a few weeks it gets fixed. Too bad there isn't an option for "Just tell me an update is available and let me choose".
Vulkan works fine in Steam??? !!! ??? Well it did and still does for some titles but all of a sudden "Shadow of the Tomb Raider" will freeze any Linux system I try to play it on with ridiculous ram usage (98% of 16GB RAM and another 10-15GB Swap with vm_swappiness=10) during the "fossilize_replace" mess.
This has happened before resulting from having the box checked for "Keep this game up to date" and after a few weeks it gets fixed. Too bad there isn't an option for "Just tell me an update is available and let me choose".
I think "Vulkan works fine in Steam!" I haven't played Shadow of the Tomb Raider much since I beat it early this year so I don't know how well it works now. It froze once during the final battle but for the most part it worked fine for me. I don't use the feral game thing. I use powersave and upped my minimum cpufreq and that helped with the responsiveness of my system. As for the vm_swappiness I use whatever default is. Here are my settings for "Shadow of the Tomb Raider."
Last edited by RadicalDreamer; 12-07-2020 at 01:49 AM.
Another problem with mesa 20.3.0? There have been issues with it popping up all over on the forum here. What happens if you downgrade to the last version, enorbet?
Distribution: Slackware64-current with "True Multilib" and KDE4Town.
Posts: 9,098
Original Poster
Rep:
While checking the Nvidia site for new drivers I noticed they have changed their terminology.
What has previously been known their "Long Lived Branch" driver is now the, "Production Branch".
What was known as their "Short Lived Branch" driver is now the, "New Feature Branch".
At the moment there are no new versions available, but they haven't released a "Latest Production Branch" driver since the end of September, so a new version is overdue. Maybe any day now.
I think "Vulkan works fine in Steam!" I haven't played Shadow of the Tomb Raider much since I beat it early this year so I don't know how well it works now. It froze once during the final battle but for the most part it worked fine for me. I don't use the feral game thing. I use powersave and upped my minimum cpufreq and that helped with the responsiveness of my system. As for the vm_swappiness I use whatever default is. Here are my settings for "Shadow of the Tomb Raider."
Thanks RadicalDreamer. I discovered my problem. Initially SOTR ran with Proton but one major update was apparently to Feral's native linux version so once I turned off "force compatibility" with Proton all is good, even great again. My i5 10600K is overclocked to 5.1GHz and my GTX 1070 Ti is massively overclocked as well (Yes, I have a lot of huge fans don't trust water cooling yet ) so I have SOTR settings absolutely maxed out and the great built-in Benchmark shows 97 FPS average on Ultra+. Gameplay is now basically flawless.
Despite a few weeks of consternation I'm very pleased with Feral's native version. I fully appreciate the huge leap that is Vulkan but man! I grew tired of "fossilize-replace" with every game launch on Steam.
Thanks RadicalDreamer. I discovered my problem. Initially SOTR ran with Proton but one major update was apparently to Feral's native linux version so once I turned off "force compatibility" with Proton all is good, even great again. My i5 10600K is overclocked to 5.1GHz and my GTX 1070 Ti is massively overclocked as well (Yes, I have a lot of huge fans don't trust water cooling yet ) so I have SOTR settings absolutely maxed out and the great built-in Benchmark shows 97 FPS average on Ultra+. Gameplay is now basically flawless.
Despite a few weeks of consternation I'm very pleased with Feral's native version. I fully appreciate the huge leap that is Vulkan but man! I grew tired of "fossilize-replace" with every game launch on Steam.
Yeah, you've got to watch out for "force compatibility." Some games like Doom 2016 will use an old version of Proton that was tested by Valve unless you use "force compatibility." That is great performance in SOTR!
After the latest bump to -current and the introduction of the 5.10.1 kernel, my old NVidia drivers failed to build but the latest 455.45.01 download works just fine. I dont play games but do some video work and all is ok.
Yeah, I switched from the 455 tree to the beta ones (460.27.04), because I was having trouble in gaming with the 455 tree (known issue, the beta tree has some fixes for it. There was a gigantic reddit thread on it, but the mods at linux_gaming deleted it for some inscrutable reason known only to themselves.
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