How are inputdevices going to be handled under Wayland without Xserver?
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How are inputdevices going to be handled under Wayland without Xserver?
So as far as I'm aware the xserver has been the main thing in Linux that handles devices and expansion cards and such in a PC. I know that evdev and udev have been somehow replacing stuff from the xserver, nevertheless the /etc/X11 folder still exists and there are still many times when a xorg.conf is required.
How will this be handled under Wayland? I'm assuming Wayland will not deal with any of that extra stuff that the xserver did, to keep everything simple? Will there still be an xorg.conf? How will we adjust monitor settings? Graphics card settings? Mouse/Keyboard? Or anything else that xserver handled? What do Nvidia and AMD think about wayland?
They would do well to call Wayland, "Microsoft Windows." Because that's exactly how Windows did it: a monolithic program, running on just one computer, directly controlling the graphic devices of (only ...) that just-one computer. This is only one tiny step away from "PC Anywhere" or Citrix.
This completely does away with the "client/server" architecture of X/XOrg, which IMHO is one of its most unique and desirable features.
Ya know sundial, never though of that, but one of my favorite things about X is being able to run certain apps remotely about ssh, and never ntoiced that functionality was missing in the above document.
I hope this is not to be the way Linux-based OSes are going (GNOME, Wayland): we'll decide how you will use your computer, kind of like the other OS vendors.
Also, another thing is pushing rendering off to the clients. So that means GTK and QT would be responsible for rendering... I'm wondering if this just offsets the overhead. Now you have a lean display compositor with a big fat GUI overlay. If I understand this right, it seems like they're (unfortunately I have to use the cliche here: ) "robbing Peter to pay Paul."
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