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Please don't bring license zealotry into this. The Zlib license is a well established OSS license. It meets the OSI definition, has passed the DFSG and is FSF approved. Further, it is GPL-compatible if you cared to look it up.
Seriously though, Saurbraten is in the Debian repositories. That means that at least the Debian folks thought it counted.
Can't you read? CONTENT is not open.
If you want to produce new content with the sauerbraten engine, you have to be aware that the source code may be Open Source, but the game and the media it consist of have their individual licenses and copyrights.
Therefore it's open the same way as Quake or any other ID game with GPL'ed engine. The question is not the OPEN SOURCE ENGINE OF THE YEAR (and that probably would be irrlicht), but OPEN SOURCE GAME OF THE YEAR (having open content). You can't play game with only the engine.
Last edited by Alien_Hominid; 01-17-2009 at 12:26 PM.