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when i try to play any game in slackware
the game is slow
i played these games on another distributions and it worked fine
i don't know why this happen in slackware
i have:
nVidia Corporation C73 [GeForce 7050 / nForce 610i] (rev a2)
CPU: Intel(R) Pentium(R) Dual CPU E2200 @ 2.20GHz
yes i installed my Nvidia driver
but the problem is n't in my open source driver
because like i said i tested these game on another distribution and it worked fine
is there a solution?
i don't want to leave slackware
I might be wrong here, but shouldn't OpenGL renderer string list your hardware (to indicate hardware rendering), as opposed to 'Software Rasterizer' (Software rendering)?
I might be wrong here, but shouldn't OpenGL renderer string list your hardware (to indicate hardware rendering), as opposed to 'Software Rasterizer' (Software rendering)?
My point was that the line 'direct rendering: yes' might not be enough when diagnosing the problem. Some time ago I had a problem with my ATI driver. The output did show 'direct rendering: yes' but below it said 'software rasterizer', which indicated that the driver wasn't correctly installed and it wasn't actually capable of 3d rendering.
Correct, these days you need to check for both direct rendering and the renderer string. Checking for just one or the other is not enough as you can get direct rendering with the mesa software rasterizer, and you can have the correct opengl renderer string even when using indirect rendering.
direct rendering: Yes
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,
---------------------
well, it gave me yes
how can i check this renderer string.
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