Fedora 11 - Where are the OpenGL headers?
Hi all.
I'm trying to set a C++ IDE up for developing OpenGL & SDL applications on Fedora 11.
I've successfully installed and got SDL working with the built in package manager.
But I can't for the life of me find where the OpenGL headers are (GL.h etc).
usr/include/GL contains a bunch of stuff but not what I need.
The package manager finds loads of different utility libraries but not just 'bog standard' OpenGL itself.
Where can I find, ideally as a .rpm, the completely bog-standard OpenGL header files for Linux development? I don't want glut or any other extension libraries, just gl.h, glx.h, and that.
This has spoiled my afternoon and made me rant a lot.
Thanks.
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