I've been trying to compile glest, however I seem to be missing opengl headers:
Code:
checking for OpenGL library... no
configure: error: You need to have OpenGL headers and libraries installed
It's i386 debian sid with nvidia proprietary drivers.
I can't find the right package to install
Code:
debtop:/home/xtd8865# aptitude search opengl*
i cl-sdl-opengl - Support for OpenGL in Common Lisp, via CL-SDL
i gambas2-gb-opengl - The OpenGL component for Gambas
p gambas2-gb-qt-opengl - OpenGL with QT toolkit Gambas component
p gnash-common-opengl - free SWF movie player - common files/libraries
p gnash-opengl - free SWF movie player
p klash-opengl - free SWF movie player - standalone player for KDE
i libghc6-opengl-dev - Haskell OpenGL binding for GHC
p libghc6-opengl-doc - Haskell OpenGL binding for GHC; documentation
p libghc6-opengl-prof - Haskell OpenGL binding for GHC; profiling libraries
i libguichan-opengl-0.8.1-1 - small, efficient C++ GUI library (OpenGL integration)
v libhugs-opengl -
i libhugs-opengl-bundled - A binding for the OpenGL graphics system
i libopengl-perl - Perl module to display 3D data using OpenGL, GLU, GLUT, and GLX
i libopengl-ruby - OpenGL binding for Ruby
i libqt4-opengl - Qt 4 OpenGL module
i libqt4-opengl-dev - Qt 4 OpenGL library development files
p libtaoframework-opengl2.1-cil - Tao CLI binding for OpenGL and GLU
i libtiff-opengl - TIFF manipulation and conversion tools
i openglad - Top-down guantlet-style RPG
p openguides - A web application for managing a collaboratively-written city guide
i python-opengl - Python bindings to OpenGL
p python-opengl-doc - Documentation for PyOpenGL
i spl-opengl - SPL Programming Language -- OpenGL adapter
I know that glest is in sid's repositories, however, that version doesn't seem to work on my system ie. the game menu is without any fonts/letters.
thanks