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87 pages. No, I didn't read through them all. So I am sure this was mentioned already. I would like to see World of Warcraft for Linux. No wine, no anything. Just a WoW native installer.
I'm wondering what efforts does it cost company's to port their games to another platform. Do they have to rewrite the code entirely or is it easyer than that.
And if anyone is ambitous: make a program that port window programs to linux programs. So I buy Half-Life 2 (in the future) and port it with that program. :-D I know I'm dreaming if it was possible somebody would of thought about it before and be rich now :-D.
But anyway the base question: what efforts does it takes for company's to port their software.
I think it depends on the libraries used. Especially for 3D-based games, a design based on Direct3D will need (quite) some redesigning.
In theory, if for a given program equivalent libraries exist for Unix/Linux only a minimal amount of readjusting would be necessary... not likely in practice though, especially with games;
even when the libraries exist, one would have to make sure that the existing code does not depend on extensions in the Microsoft version of these libraries.
BTW wine does something similar to what you're dreaming of; it offers a program loader for windows executable files and dll replacements; If you really want to port, you can try winelib which might be able to do the porting
I'm a big fan of the Playchess site.
The interface is Windows based and very good.
There are usually about 3500 people online at any time (just in the main room)
and the site is used by regularly by top grandmasters (I spotted Nakamura the other day)
As far as I know there is still no Linux client - which is a shame.
I once tried to install it with Wine but it didn't work
(maybe because the MS version uses DirectX or something like that to enable fast graphics response)
The good news for anyone interested in seeing the source games ported to linux is that since Valve ported the games over to the Mac OS, a lot of the ground work is already in place. From this point the amount of work that would be needed for native linux versions would be very small
The good news for anyone interested in seeing the source games ported to linux is that since Valve ported the games over to the Mac OS, a lot of the ground work is already in place. From this point the amount of work that would be needed for native linux versions would be very small
Yeah, but the question is not if it is easier now, the question is if they will do it.
Yeah, but the question is not if it is easier now, the question is if they will do it.
Kind of, with much of the ground work out the way it's no longer a major overhaul to get a linux version out. the relatively minor amount of work really puts it in the court of whether, at least at this point in time, Valve is willing to allocate a couple of people to the task of rolling out a full native linux client, bearing in mind there is still a long way to go with polishing things on the mac front.
I hate to say it, but from a business point of view they will look at market share vs market growth, and at this point in time, despite the huge advances linux has made it is still a small percentage of users. afterall it took several years of rapid mac growth for them to decide to enter that market.
don't get me wrong, I've been using linux for 10 years now and would love to see a native linux port of steam and many of the games available. the biggest thing a linux port has going for it right now is that they have already converted much of the code. given the relatively small cost of resources to "finish" the job we can all only hope to see something in the pipeline soon
I'd like to see ported Civilization(s) and some other strategy games like total war series etc. Most adventure titles play nicely on linux using wine (even the not widely known). I really hope the Humble Indie Bundle success, may teach a lesson to all these companies that still refuse to make linux versions for their games.
I'd love to see Age of Mythology / Age of Empires... those are really fun with friends or alone. But the "Game for Windows" brand suggests that we won't be seeing any official ports any time soon.
Hi. Like they are saying,Warcraft(all), Starcraft(all), Fable(all), Age of empires (all),Halo, Metroid saga, well, i am a recently user of Linux, and at the time i have played a lot of lovely games on differents plataforms, like, nintendo, xbox, playstation, and pc running under "windower", and of course a lot of mame games played in their original machine, (the eigthys and ninetys time) who i would like to play of course on my linux laptop, that throw me into a question, is it a real, probably question or is it only a question? As well, its dangerous cause we are talking about running property software under our free lovely machines, or what??? By the way, i could be talking about video games for more and more, and i would like to resume a little bit, like a lot of us, saying all games i have played could be running under my hardy heron; ))) but, is Linux for that, or is Linux for that and more!
Pitfall I & II; Demon Attack; Astro Blaster; HyperBall; Donkey Kong; Frogapult; Pinball Arcade; Castles of Dr. Creep; Gemstone Warrior; Ghost Busters; Omega Race...
Most of these (at least the ones that I know) can be run via an emulator for older systems, like vice, stella and so on, regarding to the platform they were written for (C64, Atari 2600, ...).
Code:
I've noticed that many games for Linux only play in a small window. Can't Linux run full-screen graphics games?
Of course it can. I would assume that you mean the little KDE and Gnome games, they are simply mostly not intended to run fullscreen. If you run games with "better" graphics, like Armagetronad or the ones from the Humble Indie Bundles you can always run them fullscreen.
Honestly I'd like to see some Command and Conquer games. Though a favourite of mine that I'd really pay to see would be the older Tom Clancy games such as Rainbow Six and Splinter Cell.
I remember playing Rainbow Six on the N64. Awesome game, you could literally plan out the whole level to your liking if I remember correctly.
Splinter Cell is a great time waster too. I could replay the same area over and over until I get it done just they way I want it. Solving the puzzles isn't as hard as timing them correctly.
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