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Old 03-01-2013, 06:22 PM   #271
Alien Bob
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Slackware64-current, steam package 1.0.0.35 (i.e. most recent version of the launcher) installed (from http://taper.alienbase.nl/mirrors/pe...ient/pkg/14.0/) and a 32-bit flashplayer-plugin package which I converted using convertpkg-compat32 from http://taper.alienbase.nl/mirrors/pe...386-1alien.txz (which is the most recent flashplayer version available).

No errors when starting steam. Demo videos show up in the store window, games run.

Eric
 
2 members found this post helpful.
Old 03-02-2013, 07:18 AM   #272
fskmh
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Thanks for the update Alien Bob.

BTW is anyone successfully running Steam on a VPN with no control over upstream network port settings?
 
Old 03-02-2013, 04:48 PM   #273
em21701
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I think the answer is there in your reply. I only have the 64 bit version of flash. I hadn't considered that I would also need a 32 bit flash player.
 
Old 03-03-2013, 03:00 PM   #274
dugan
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Quote:
Originally Posted by Alien Bob View Post
Slackware64-current, steam package 1.0.0.35 (i.e. most recent version of the launcher) installed (from http://taper.alienbase.nl/mirrors/pe...ient/pkg/14.0/) and a 32-bit flashplayer-plugin package which I converted using convertpkg-compat32 from http://taper.alienbase.nl/mirrors/pe...386-1alien.txz (which is the most recent flashplayer version available).

No errors when starting steam. Demo videos show up in the store window, games run.

Eric
That exact setup does everything described above for me. However, Steam locks up when I try to download the Torchlight II trailer. If I uninstall the flashplayer plugin, then the embedded videos of course do not play, but I can download the Torchlight II trailer just fine.
 
Old 03-03-2013, 05:34 PM   #275
Gumboherpy
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home/herpy/.local/share/Steam/steam.sh: line 700: 19539 Segmentation fault $STEAM_DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"

argh segmentation faults!!!!!

---------- Post added 03-03-13 at 07:34 PM ----------

home/herpy/.local/share/Steam/steam.sh: line 700: 19539 Segmentation fault $STEAM_DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"

argh segmentation faults!!!!!
 
Old 03-04-2013, 01:37 PM   #276
Ook
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Quote:
Originally Posted by Alien Bob View Post
The script /usr/bin/steam is part of the steamclient package. If you run the steamclient.SlackBuild and it produces a different content than my own package, then something is not right on your computer.

I provide packages, not jus tthe build script, for a reason: they are compiled on a clean system and they work.

Eric
Eric, I am neither criticizing nor blaming your packages or scripts. My system is anything but clean, and sometimes things that work on clean systems don't work for me. I went round and round trying to get Mysql Workbench to work, and it just would not build. I never found out why, so I just wiped my system and started from scratch, and when I did that the package built just fine. If I had the time I would have kept at it to determine exactly what was causing the failure, but I didn't have the time.

Like many others, I greatly appreciate the many many hours you have put into providing scripts, packages, etc. Your work makes our lives much easier.
 
Old 03-06-2013, 05:41 PM   #277
kingbeowulf
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Feedback on the new client/flash. Hop to it Alien Bob! It's not like you are terribly busy elsewhere ;-)

Using the new steam client, fully updated, the updated 32-bit flashplayer-plugin seems to have very choppy video playback. I'm poking around to see if its Flash, client or something in nvidia-310.32 SBo build that's goofy.

Half-Life: Don't remember if this was mentioned elsewhere, and I also posted on the Steam Slackware Group, but HF is not picking up Steam's openal version, I needed to install openal-compat32 globally.

So much fun, so little time!
 
Old 03-19-2013, 01:12 PM   #278
jtsn
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As this now seems to be the general Gaming on Slackware thread, I just like to announce, that the great little gem Kerbal Space Program has been ported to Linux.

It's not yet on Steam, but it runs flawlessly on Slackware. Just download the Linux version (Demo available), unzip and run KSP.x86 or KSP.x86_64. No installation or root privileges needed. You may have to install webcore-fonts from SBo.

Official thread: http://forum.kerbalspaceprogram.com/...ibility-thread
 
Old 10-03-2013, 11:31 AM   #279
sbolokanov
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Anybody else having segmentation fault on slackware64-current?

Code:
/home/heiser/.local/share/Steam/steam.sh: line 704:  9565 Segmentation fault      $STEAM_DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"
edit: Got around it by compiling older version of steam.
v1.0.0.39 worked for me.

edit2: steam updated and now I have segmentation fault again ;d
So the previous approach isn't working

Last edited by sbolokanov; 10-06-2013 at 09:37 AM.
 
Old 10-11-2013, 01:06 AM   #280
kingbeowulf
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What is yout "steam.sh" doing in $HOME/.local/share?

Did you install with the raw Ubuntu installer or use the properly configured slackbuild that creates a proper slackware package?
 
Old 10-12-2013, 06:17 PM   #281
jtsn
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Quote:
Originally Posted by kingbeowulf View Post
What is yout "steam.sh" doing in $HOME/.local/share?
steam.sh is created by Steam itself.
 
Old 10-13-2013, 02:31 AM   #282
kingbeowulf
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Quote:
Originally Posted by jtsn View Post
Quote:
Originally Posted by kingbeowulf View Post
What is yout "steam.sh" doing in $HOME/.local/share?
steam.sh is created by Steam itself..
My spelling errors aside, you are correct, HOWEVER, my steam.sh resides in $HOME/Steam/steam.sh and not in $HOME/.local...
 
Old 10-13-2013, 04:45 AM   #283
Drakeo
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Quote:
Originally Posted by TobiSGD View Post
So we have 2012, when this is released it will be 2013, but I still have to infect my system with 32 bit libraries? And as if that wouldn't be enough they decided to make it dependent on the soundsystem with the highest latencies out there?
Wow, Valve, I thought you can do this better than that.
Come on Tobi relax most of this stuff I am reading is very small to the big picture. The big picture is many developers working with hardware and software on a open box that will be some fun. I have managed Multi-Lib a long time now for many reasons most have to do with multimedia and compatibility development . Valve will work it out and if they don't jiggle the handle.
 
Old 10-13-2013, 06:17 AM   #284
BroX
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Quote:
Originally Posted by kingbeowulf View Post
My spelling errors aside, you are correct, HOWEVER, my steam.sh resides in $HOME/Steam/steam.sh and not in $HOME/.local...
steam.sh is also located in ~/.local here, using alien's steamclient package
Code:
leon@shpritsz:~$ find ~/ -name steam.sh
/home/leon/.local/share/Steam/steam.sh

leon@shpritsz:~$ find /var/log/packages/ -name steam*
/var/log/packages/steamclient-1.0.0.42-i386-1alien
 
Old 10-13-2013, 01:39 PM   #285
jtsn
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Quote:
Originally Posted by BroX View Post
steam.sh is also located in ~/.local here, using alien's steamclient package
~/.local/share/Steam is the default location for steam.sh and all binary and configuration files, see this document: http://standards.freedesktop.org/bas...-spec-0.8.html
 
  


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