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No errors when starting steam. Demo videos show up in the store window, games run.
Eric
That exact setup does everything described above for me. However, Steam locks up when I try to download the Torchlight II trailer. If I uninstall the flashplayer plugin, then the embedded videos of course do not play, but I can download the Torchlight II trailer just fine.
Distribution: Slackware 14.2 soon to be Slackware 15
Posts: 699
Rep:
Quote:
Originally Posted by Alien Bob
The script /usr/bin/steam is part of the steamclient package. If you run the steamclient.SlackBuild and it produces a different content than my own package, then something is not right on your computer.
I provide packages, not jus tthe build script, for a reason: they are compiled on a clean system and they work.
Eric
Eric, I am neither criticizing nor blaming your packages or scripts. My system is anything but clean, and sometimes things that work on clean systems don't work for me. I went round and round trying to get Mysql Workbench to work, and it just would not build. I never found out why, so I just wiped my system and started from scratch, and when I did that the package built just fine. If I had the time I would have kept at it to determine exactly what was causing the failure, but I didn't have the time.
Like many others, I greatly appreciate the many many hours you have put into providing scripts, packages, etc. Your work makes our lives much easier.
Feedback on the new client/flash. Hop to it Alien Bob! It's not like you are terribly busy elsewhere ;-)
Using the new steam client, fully updated, the updated 32-bit flashplayer-plugin seems to have very choppy video playback. I'm poking around to see if its Flash, client or something in nvidia-310.32 SBo build that's goofy.
Half-Life: Don't remember if this was mentioned elsewhere, and I also posted on the Steam Slackware Group, but HF is not picking up Steam's openal version, I needed to install openal-compat32 globally.
As this now seems to be the general Gaming on Slackware thread, I just like to announce, that the great little gem Kerbal Space Program has been ported to Linux.
It's not yet on Steam, but it runs flawlessly on Slackware. Just download the Linux version (Demo available), unzip and run KSP.x86 or KSP.x86_64. No installation or root privileges needed. You may have to install webcore-fonts from SBo.
So we have 2012, when this is released it will be 2013, but I still have to infect my system with 32 bit libraries? And as if that wouldn't be enough they decided to make it dependent on the soundsystem with the highest latencies out there?
Wow, Valve, I thought you can do this better than that.
Come on Tobi relax most of this stuff I am reading is very small to the big picture. The big picture is many developers working with hardware and software on a open box that will be some fun. I have managed Multi-Lib a long time now for many reasons most have to do with multimedia and compatibility development . Valve will work it out and if they don't jiggle the handle.
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