Update!
I guess that my issue is that when I'm running
# ./configure --enable-opengl I'v found out that it doesn't detect my openGL installation correctly!:
checking GL/gl.h usability... yes
checking GL/gl.h presence... yes
checking for GL/gl.h... yes
checking GL/glx.h usability... yes
checking GL/glx.h presence... yes
checking for GL/glx.h... yes
checking for GL/glext.h... yes
checking for up-to-date OpenGL version... yes
checking for glXCreateContext in -lGL... no
checking for gluLookAt in -lGLU... yes
checking for glutMainLoop in -lglut... no
It may be one of many reasons.
This is what I have:
ATI (fglrx livna rpm) and
xorg 6.8.1 with:
- xorg-x11-6.8.1-12.FC3.21
xorg-x11-deprecated-libs-6.8.1-12.FC3.21
xorg-x11-deprecated-libs-devel-6.8.1-12.FC3.21
xorg-x11-devel-6.8.1-12.FC3.21
xorg-x11-font-utils-6.8.1-12.FC3.21
xorg-x11-tools-6.8.1-12.FC3.21
xorg-x11-twm-6.8.1-12.FC3.21
xorg-x11-libs-6.8.1-12.FC3.21
xorg-x11-Mesa-libGL-6.8.1-12.FC3.21
xorg-x11-Mesa-libGLU-6.8.1-12.FC3.21
xorg-x11-sdk-6.8.1-12.FC3.21
xorg-x11-xauth-6.8.1-12.FC3.21
xorg-x11-xdm-6.8.1-12.FC3.21
xorg-x11-xfs-6.8.1-12.FC3.21
Anyone having a solution to this?
Do you know if I'm miss something?
I know that a correct rpm would solve this to me, because it works to start the game with the 2005-02-11 version, but crashes due to the minimap issue when entering the world
---------------
Ok, I've got some help solving the opengl32 issue!
The wine people are real great!!!
Just in case that someone else has the same issue, I'm telling U what my problem was:
I'm running an ATI card, and sometime during installation of the fglrx drivers, I had to remove the file
/usr/lib/libGL.so
and the file belongs to the package:
xorg-x11-devel
reinstalling the package solved the issue!
The line:
"checking for glXCreateContext in -lGL... no"
refers to check if the devel-tools are installed (?)
And the other line:
checking for glutMainLoop in -lglut... no
refers to installing the package:
freeglut-devel