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Old 06-20-2004, 01:03 PM   #1
Diminished7th
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Registered: Apr 2004
Distribution: Gentoo, FreeBSD
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Quake III sound issues


I've recently installed Quake 3 Arena on Fedora, and it works great. But, there are some sound errors. For example, during gameplay, the announcer's speech will be abruptly cut-off by the sound of an opponent getting fragged or a door opening. Generally, it seems to be that the audio is lagging. I'll fire a shot and it'll take a few seconds to actually hear it. Has anyone that has experienced this and has some insight on the issue mind helping?

Important note: This only takes place while I'm in running Quake; All other apps run fine.
 
Old 06-20-2004, 05:08 PM   #2
xconspirisist
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Registered: Dec 2002
Location: United Kingdom
Distribution: Ubuntu
Posts: 276

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The sound system in RH distro's has been up the shoot for ages. Close down gaim, xmms, rythmbox, anything that will actually make a sound, and quake 3 sound should be fine.

1) What is your fps in glxgears?

2) What video card are you using?

3) In quake, what are you're video settings?

4) In quake, what are you're sound settings?
 
  


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