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I'm not sure if we need to downgrade to blender 2.25. I think blender has it's own engine built in. But as we're going to be using crystal space, wouldn't we just be able to create our models in blender, and then import them into crystal space??
I'm gonna try and find out, as soon as i know i'll post back here. And lectraplayer, there is no reason why we can't help out with your game too! I think we should get involved with linux game dev as much as possible, we can only get better with experience.
lectraplayer
I know what you mean with Blender. I've started to get something out of it that looks like something, All i need now is to decide what it looks like.
When it comes to coding i'm totally blank at the moment.
But i'm going to take a look into the crystal engine too. As soon as i get my bot to behave. AI can be a good thing when it works and it's a mess when it suddenly get smarter than the owner.
Abe_the_Man
Isn't it so that blender is backward compatibel too? Shouldn't be that much hassle to import the "older" version stuff into a newer and fix up the small differences there.
yepps. it's practise that makes us better *is really good at beeing stupid now and then*
Have a good weekend in front of your screens, i will.
Originally posted by Kroppus lectraplayer
I know what you mean with Blender. I've started to get something out of it that looks like something, All i need now is to decide what it looks like.
When it comes to coding i'm totally blank at the moment.
But i'm going to take a look into the crystal engine too. As soon as i get my bot to behave. AI can be a good thing when it works and it's a mess when it suddenly get smarter than the owner.
Abe_the_Man
Isn't it so that blender is backward compatibel too? Shouldn't be that much hassle to import the "older" version stuff into a newer and fix up the small differences there.
yepps. it's practise that makes us better *is really good at beeing stupid now and then*
Have a good weekend in front of your screens, i will.
How did you get it to draw? I can't even get it to put in anything solid. All I get is a single wire mesh "brush" that changes each time I try to put in another mesh. I think I can take it from there once I get it to where I can put stuff in and leave it.
...as far as downgrading, do that only if you want to. I see no real reason to do it uness the new version has certain bugs in it.
(for the Europeans ) ...at least my screen isn't frying my gentials with X-rays like some of yours is.
Last edited by lectraplayer; 11-14-2003 at 08:57 PM.
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
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the new blender does have bugs in it w/ the realtime game engine features. they said theyre having trouble with the install keys, and you cant unlock the features until they can get a fix.
lectraplayer
I just put it into "solidshape drawing" or what it's called.
i updated back to unstable, so i'm stuck with blender 2.30 too.
Abe_the_Man
Adding is one thing, modelling it the way that i want it is another. *sighs* One of these days, i'm ether going to make it, or smash my mouse.
I'll lok iinto that program too.
Hmmmm... am i going to be the 3d-program tester? *smiles*
Moonlight is also a good program for 3d. At least it looks promising.
*is having problems with seting the hdparm on the pc*
I just tried the ac3d. It's pretty simple. I had some problems with it, but in about an hour i got something that kinda looked like the landrover in the tutorial (my textures got all messed up though !).
Only problem is the software costs like $60 american or something (that's liek $500 canadian right?? lol)
Thanks for starting this thread, Abe. I agree absolutely with your posts, and have been trying for a few weeks now to get my head around C, SDL, and game design with the plan of turning out a little game of my own. I'm new to linux though - just a few months' fumbling experience - and find sometimes that when something doesn't work it's hard to decide whether it's because I don't understand C, SDL, or Linux.
I'm using a manual I downloaded called Programming Linux Games, by Loki Software. I have found this book very helpful, except in the area of text interaction with the game - menus and the like. Here it gives a few references to packages to check out but doesn't talk you through the actual use of any of them. I'm trying SDL_console at the moment.
Games might not be everything to everybody, but they are something to most and a large part to many. In my view, and talking only from the standpoint of games, Linux is always likely to be considered dry and technical while its games are ported copies, no matter how skilfully done. Good luck with your projects.
Originally posted by yapp I don't believe Linus wrote his OS to compete with Microsoft. And it shouldn't imho... Both have their place in this world, and Linux always aims to do the best thing for it's users. (such as being compatible, and even be nice to support people using Windows related technology)
Besides, we already have an killer app: Apache...! At 1998, apache was the first web server software, allowing ISP's to host multiple sites. A cool feature none of the commercial webserver packages had! Linux and apache grew hand, and there are alive and kicking in the server market. (you really should see the movie/documentary "Revolution OS" ) With Linux and apache, ISP's suddently had the tools to host multiple sites at a large server complex, and free of charge! They even had the ability to improve the software if they didn't like it!
Linux need to have serious Apps (Office Suite) that truly rivals that of M$.
Why do you want to rival out Microsoft? Is it bad to have a choice?
There is a serious Office suite out there: OpenOffice. 200MB, and completely free. It's swx file format is simply genious. (unzip it, run 'sed', and you can alter the text for a website) I like Mozilla a lot more then Internet Explorer, even though it doesn't display 100% of the IE-based pages. I've been told that Microsoft won't release another IE (7) for 4 years... it's a long time... Imagine how much Mozilla would evolve in that period. Can we expect Mozilla-only websites in 4 years?
I think it's very plain simple:
- If everyone uses closed, propriety software, no one cares about compatibility. (even MS-Office isn't compatible with itself)
- If there is a solid user base for other OS-es, people might start to care about open-standards, and software that works everywhere. Suddenly, OpenOffice, Mozilla, Apache, Jabber etc... become very interesting to use... because they work everywhere!
- thank god everyone is still using TCP/IP, and SMTP to send messages to each other, or PostScript to format their documents.
- Also, I've been told that Linux is starting to reach the critical-mass.. In other words, if more then 5% of the users start using it, we could expect a snowball effect soon.
Linux developers need to unite and come up with standard features underlying the OS.
..standards for gaming? Have you noticed DRI, OpenGL, libSDL, X11? They are all good open source initiatives.. If Microsoft likes pops up with competing technology, such as Direct3D, and DirectX, don't blame us for not being compatible
Linux doesn't 'need' anything. It just sits there for the people that like to use their computer differently.
Thank you for so eloquently stating this! I couldn't have said it better myself...
Distribution: Gentoo 2004.2: Who needs exmmpkg when you have emerge?
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linux does need one thing: incentive for use. with that, more people, more apps, more games, less need for api simulation/emulation, better compatibility, better everything. its just that noone is trying linux; they think that windoze is fine. only after using linux do you realize how unstable and inconfigurable windoze is.
Originally posted by Abe_the_Man I figured out how to add objects in blender. It's under the 'add' menu at the top. Other than that i'm still stumped.
You talking about, like adding meshes? Add>Mesh>Cube
I tried that and it would change the brush, but I couldn't do anything with it.
I am noticing that Linux is catching on. Every page I go to is hosted by Apache now. OpenOffice is my weapon of choice. X11 seems to be the graphics standard (with SVGALib as a backup). Most of it is not an official standard, but de-facto standards. I suggested that the windowing system be standardized because I heard that KDE and Gnome used diferent windowing code instructions. Then, I was missing the point of Linux. It isn't about "standards," but just making things better. If KDE and Gnome aren't duking it out with their windowing systems, then the desktop system, as a whole, will not improve much.
This is turning into another "What Linux Needs" thread.
Last edited by lectraplayer; 11-16-2003 at 07:48 PM.
Great news everyone, i just got us an awsome artist/musician for our little project. He's a friend of mine, says he'll be glad to help us out (i told him we probably won't need his skills for a couple months at least). The only thing is, he's a windows user , but the good news is, he told me he's interested in trying linux, and asked me to show him the ropes
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