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I'm not sure if this belongs in programming or software. (You tell me) I downloaded several tutorials from the Nehe Productions page. All of them run incredibly slow! For example, pressing the escape key takes 30 seconds to end the program. The rotation of the objects are very choppy and slow. I don't know if the same happens on other peoples computers, but if you are willing to test it out youselves or want the source, download lesson 6 for linux off this page http://nehe.gamedev.net/data/lessons....asp?lesson=06
Downloads are listed at the bottom of the tutorial.
Any suggestions on where to start troubleshooting?
All right, I solved the problem. Just had to download the driver from nVidia like scoban said. I thought the kernel included the same thing with its nVidia framebuffer module. Things are waaaaaaaaaaaaay faster now! The cube rotates so fast it's like a ball. There seems to be a few bugs still. The color of the background is blue instead of black. I'm gonna look into that one tomarrow. 10 hours of sleep in 60 hours does not help problem solving.
By any chance, have you guys had any luck of using the nVidia driver as the framebuffer device for the console. I had to compile VESA support into the kernel to change my resolution. Seems like to graphics drivers running would waist space.
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