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Old 10-29-2002, 07:50 PM   #1
maddog
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Registered: Dec 2001
Location: Tasmania
Distribution: mandrake 10 community
Posts: 42

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Unhappy problems with sound server with quake3


Have just installed Mandrake 9.0 and put quake3 on.

the game exits with the following error

------- sound initialization -------
/dev/dsp: Broken pipe
Received signal 11, exiting...

Now all other games the sound works fine, I have ut2003 running fine, warcraft 3 and heaps of other games.

Any ideas were I should start to try and fix this problem.
 
Old 02-10-2003, 09:46 PM   #2
Bran6don
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Registered: Feb 2003
Location: Houston, TX
Distribution: Slackware 8.1/ Mandrake 9.1
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One problem with quake 3 is that it tries to write directly to /dev/dsp for all the sound, instead of talking directly to the sound server. There is a way to get around this and still make quake think everything is going like "normal".
Try starting it with the command line:
>artsdsp -m quake3
This works for me in KDE, but it creates a lag in the sound. I've been looking for a better way to get around this, actually.
How do other people do it?
 
Old 04-13-2003, 08:45 PM   #3
willywonka
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Registered: Apr 2003
Location: Kansas
Distribution: Slackware 9.0
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I was having problem with Quake 3 also, but I just made sure I had permission by using 'chmod 777 /dev/dsp' and now it works like a charm.
 
Old 04-14-2003, 03:19 AM   #4
maddog
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Registered: Dec 2001
Location: Tasmania
Distribution: mandrake 10 community
Posts: 42

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Talking

Thanks

Had tried several other methods mentioned in the threads on this topic an dnone of them worked. But this did, who would of thought it would be that simple

cheers
 
  


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