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I just purchased a new motherboard with an integrated geforce4mx. The memory is shared with the ram, i have 1 gig of ram and the video memory set to 128 megs.
unfortunately I dont know a great deal about the subject, but you would just compile in rivafb and not vesa, from there you would use either rivafb= (for 2.6.xx I think) or riva= (for 2.4.xx I think) I'm not entirely sure which option you would use but running lilo -T afterward wouldnt hurt
yeah i couldn't get the rivafb to work so i simply adapted what i was doing to 640x480 and it looks ok, not grande, but good enough to demonstrate what i was needing to. Thanks for the info.
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