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Old 05-22-2005, 12:10 PM   #1
ShaggyDoo
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Registered: May 2005
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Doom3


Hi to everyone!
I've some troubles to get running doom3 on my debian pure64!
I've installed it and copied all the pak***.pk4 in the right folder, but when i try to start it i get this error (this is the last part of the log file..tell me if u need it all!):

--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_EXT_stencil_wrap not found
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Not available.
---------- R_Exp_Init -----------
Disabled at compile time.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/shadow.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/R200_interaction.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_bumpAndLight.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_specularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/nv20_diffuseAndSpecularColor.vp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_VERTEX_PROGRAM_ARB not available
glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
-------------------------------
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
idRenderSystem::Shutdown()


I don't understand where is the problem, i've installed the nvidia drivers and they work properly and my ram is 1Gb so i don't get why is "slow" eheh
Whatever, i'm just a newbie so maybe i forget something!
Hope u guys can help me,
bye
michele

P.S. sorry for my english i know it sucks!
 
Old 05-23-2005, 04:56 AM   #2
ichrispa
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I personally haven't played any games since 1999, so I don't know what doom3 needs to run. If I had to make a pick I'd say that you are missing an entire array of shared libraries (all those .vfp's) or at least some defintions.
That Segmentation fault troubles me a bit. It is usually a signal caused by a bug or bad programming, most of the time found after running programs on the wrong platform. By default I would recompile the program on your own system and not use the binar, but... well, I am pretty sure that doom3 is not opensource.
You said you "copied" the .pk4, so perhaps you ought to copy the vfp's as well. Nothing else comes to my mind right now and the lack of shared libraries would explain why there are so many errors about functions concerning your graphic card.
 
Old 05-23-2005, 06:40 AM   #3
jtshaw
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Moved: This thread is more suitable in Linux - Games and has been moved accordingly to help your thread/question get the exposure it deserves.
 
Old 05-23-2005, 07:50 AM   #4
ShaggyDoo
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Registered: May 2005
Posts: 2

Original Poster
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To install the game i followed the how-to so i don't think i've to copy the vfp's files.
Instead u said that i could miss some libs..how may i understand which libs i'm missing?
Anyway it's quite strange to me coze sometimes i start doom it goes fullscreen and show me the loading screen, so why it doesn't finish to initialize the game..boh!
I hope that someone can help me to see the light
tnx
michele
 
Old 05-25-2005, 03:01 AM   #5
ichrispa
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I don't know in what format libraries come in doom, I suppose it's either dll if you are running doom3 under wine or .so. However id software might have created its own format, my guess is that it's the vfd's. If the vfd is a lib, then it explains why the program quits unexpectetdly, according to the errors because it doesn't find some functions associated with graphics. That would also justify the loading screen. The program loads till it finds the resources are missing, then it quits with an error.
Since you are running the correct driver for your card the problem should lie in missing files or wrong formated ones (dynamic links lib or .lib files don't run in Linux...).
If you purchased the software legally I would advise you to contact customer service. If the game is a... safety copy ...contact them anyway, (just don't expect any help).
 
Old 06-06-2005, 07:35 PM   #6
raven.sorrow
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I'm having a simmiler issue with Doom3, the game itself isn't opensource but IDSoftware does provide a frontend to the game.

A little sysinfo first
CPU -> P41.8GHz
RAM: 1GB
OS: Slackware 10.1
Video Card: Radeon 8500 LE (128MB RAM)

now when I start the game it is as such:

Code:
Rxaero@biggeek:~$ doom3
DOOM 1.1.1286 linux-x86 Nov 24 2004 17:56:04
Hostname: biggeek.xaerolimit.net
Alias: biggeek
local IP: 192.168.0.6
------ Initializing File System ------
Loaded pk4 /usr/local/games/doom3/base/game00.pk4 with checksum 0x7dafc4d4
Loaded pk4 /usr/local/games/doom3/base/game01.pk4 with checksum 0x16cf3b8a
Loaded pk4 /usr/local/games/doom3/base/pak005.pk4 with checksum 0x8ffc3621
Current search path:
/home/xaero/.doom3/base
/usr/local/games/doom3/base
/usr/local/games/doom3/base/pak005.pk4 (63 files)
/usr/local/games/doom3/base/game01.pk4 (2 files)
/usr/local/games/doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
Unknown command 'vid_restart'
idRenderSystem::Shutdown()
Sys_Error: Couldn't load default.cfg
xaero@biggeek:~$adeon 8500 LE

The game itself seems to start fine then it gets to a hunk of code it don't like.

Line 1 of the error msg is where the problem lies but I can't figure it out
Line 3 also seems to be a problem, the linux frontend didn't create the necessary config files it looks like.
 
Old 06-13-2005, 02:14 AM   #7
guardian653
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from what I could get from the first log, it might be that it can't use certian GL extentions, try copying it again or checking your video drivers
 
Old 06-13-2005, 06:53 AM   #8
raven.sorrow
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from what I have been able to acertain, it's a ATI driver issue, the linux driver isn't compatible with the game yet. UT2K4 still plays fine on this box, just not D3.
 
Old 06-13-2005, 06:58 AM   #9
ichrispa
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raven.sorrow, your error message displays "could not load default.cfg". Is this a file and if yes, does it exist?
Shaddy could take a look if the file is present at his installation, perhaps mail it to each other?

In both cases you have a problem with your display libararies. At Shaggy there seem to be entire libraries missing. With raven I'm not so sure, but it appears that there is some sort of doom3-internal console or interpreter that is responsible for loading the display and configuring graphics. So there might be some sort of interpretation module or header missing, the one that inteprets the vid_restart command. PLEASE notice the 'seems to' and 'might be', I am guessing.

In any case I still advise you both to make sure you have the complete
installation on your PC and then 'make' the frontend provided by IDSoft. If the software still refuses its service contact customaer support. They don't need to guess, they have written this stuff and therefor understand the internals of this software way better than me...
 
Old 06-13-2005, 07:02 AM   #10
raven.sorrow
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indeed I will attempt to build the X/Windows Frontend to the game and see if that helps.
 
Old 06-13-2005, 01:41 PM   #11
v00d00101
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Raven.Sorrow, "cannot find default.cfg" means most likely u havent copied a certain pk4 file over, or its gotten corrupted. Its usually found in pak0.pk4.
 
  


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