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Old 04-14-2004, 05:36 AM   #1
Vincent
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trouble with installing voodoo3


Hi,
I've checked console drivers --> frame-buffer support --> <*> 3Dfx Banshee/Voodoo3 display support (EXPERIMENTAL) in my 2.4.25 kernel and I have the lines
Code:
        Load  "glx"
,
Code:
           Load    "dri"
Code:
Section "Device"
        Identifier      "Generic Video Card"
        Driver          "tdfx"
        Option          "UseFBDev"              "true"
EndSection
in /etc/X11/XF86Config-4.[/code] in /etc/X11/XF86Config-4.

glxinfo gives my this output:
Code:
manuel@debian:~$ glxinfo 
name of display: :0.0
display: :0  screen: 0
direct rendering: No
server glx vendor string: Brian Paul
server glx version string: 1.4 Mesa 5.0
server glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_SGI_video_sync, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer
client glx vendor string: Brian Paul
client glx version string: 1.4 Mesa 5.0
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, 
    GL_EXT_stencil_two_side, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_object, GL_EXT_texture_lod_bias, 
    GL_EXT_vertex_array, GL_HP_occlusion_test, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_MESA_pack_invert, GL_MESA_resize_buffers, GL_MESA_ycbcr_texture, 
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_point_sprite, 
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table, 
    GL_SGIS_generate_mipmap, GL_SGIS_pixel_texture, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIX_depth_texture, GL_SGIX_pixel_texture, GL_SGIX_shadow, 
    GL_SGIX_shadow_ambient
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x23 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16  0  0 0 None
0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
0x25 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
0x26 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
0x27 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
0x28 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
0x29 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
0x2a 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  8 16 16 16 16  0 0 None
I installed almost every package slightly sounding like "glide".

What have I forgotten? Neither Quake2 nor tuxracer are running with glide.

I'm using Debian SID and a 3dfx Voodoo 3000 graphic card.
 
Old 04-14-2004, 08:54 AM   #2
Moloko
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Direct rendering doesn't work for higher resolutions than 1024x768, see also this bugreport

You need the tdfx.o kernel module (direct rendering manager), you do not need frame buffer support in your kernel (tdfxfb.o) to have direct rendering working. The only glide you need is libglide3. You have the correct xfree86 driver, so check the other requirements.
 
Old 04-15-2004, 11:11 AM   #3
Vincent
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I'm a bit confused now.

I have searched the make menu and have not found tdfx.o.

Is there a way to install and load it additionally?
 
Old 04-15-2004, 11:24 AM   #4
Moloko
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You can find it with modconf under 'direct rendering manager'. If it is not available, it's CONFIG_DRM_TDFX for the kernel compilation.
 
Old 04-15-2004, 11:48 AM   #5
Vincent
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Thx.

There was line in /usr/src/kernel-source/.config with # CONFIG_DRM40_TDFX is not set. Hopefully this is what I need. I'll uncomment it and do a recompile of the kernel.
 
Old 04-15-2004, 12:04 PM   #6
Moloko
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The module I use is from the DRM 4.1 drivers in kernel 2.4.25, so you'll probably be using the 4.0 drivers. I have never tested this.

You'll need agpgart as well. I'll try to find a site with an extensive explaination, cos it is rather confusing to get all the requirements right.

p.s. And try to avoid editing the config file by hand, it is much safer to use menuconfig or xconfig.

Last edited by Moloko; 04-15-2004 at 12:07 PM.
 
  


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