makehuman/v1/models/Save.mhm
Quote:
# Written by MakeHuman 1.1.0
version v1.1.0
tags Save
camera 0.0 0.0 0.0 0.0 0.0 1.0
modifier macrodetails-universal/Muscle 0.500000
modifier macrodetails/African 0.333333
modifier macrodetails-proportions/BodyProportions 0.500000
modifier macrodetails/Gender 0.500000
modifier macrodetails-height/Height 0.500000
modifier breast/BreastSize 0.500000
modifier macrodetails/Age 0.500000
modifier breast/BreastFirmness 0.500000
modifier macrodetails/Asian 0.333333
modifier macrodetails/Caucasian 0.333333
modifier macrodetails-universal/Weight 0.500000
eyes HighPolyEyes 2c12f43b-1303-432c-b7ce-d78346baf2e6
clothesHideFaces True
skinMaterial skins/default.mhmat
material HighPolyEyes 2c12f43b-1303-432c-b7ce-d78346baf2e6 eyes/materials/brown.mhmat
subdivide False
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In the complete file above, it seems the UUID points to a file on the local system.
Debian blkid points to devices that can be mounted.
I now understand that diffrent applications use UUID in diffrent ways.
So my question should specify the application. Thank you for explaining that.
I could not find makehuman documentation that says anything about UUID.
I remember finding some debian documentation, but it was confusing.
My intention is to manually edit Save.mhm.