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Love it or hate it, we all know Flash, but Microsoft’s equivalent, Silverlight, is a bit less well known. With Silverlight you can stream video and create animations, in fact you can even use it to create Windows sidebar widgets. However, in what may come as a bit of a shock, Microsoft Silverlight doesn’t play nice with Linux. I know, I know, it’s hard to believe, but true. To remedy this, the folks at the Mono project have created Moonlight – an open source implementation of Silverlight. If you find yourself wanting to access a Silverlight-only broadcast or game, but not wanting to install a second operating system for the privilege, we’ve got you covered.
Moonlight != Silverlight. Silverlight is perpetually ahead of Moonlight development, just the way Microsoft intended. And on a more personal note, I hope they both die a painful, slow, ugly death.
I definitely ignored the article altogether because I definitely agree with you two: $i£ver£ight is really only used by M$ sites anyway and in all cases should definitely be crucified (or mawled to death) by any FOSS advocates. We should use HTML5 and HTML5 only, since it's the only way to really replace F£a$h and $i£ver£ight completely and thoroughly (Gnash and Swfdec don't do the trick).
Last edited by Kenny_Strawn; 10-03-2010 at 06:46 PM.
all of the above
flash is bad enough without a 3d player in there to MUCK things up
and MS loves to muck things up for software not bought and paid from MS
html5 can ( i hope WILL ) use open video codec's
silverlight can use h264 - VERY VERY VERY VERY patent encumbered
moonlight needs mono installed and who knows when MS will kill that off -- and THEY WILL at some point .
and the list can go on for a very long list
step 1 -- get the world hooked ( to expensive to change OS )
" check - done" ( mostly)
spep 2
get the world hooked on something you OWN ( .net)
" check ? - not there yet BUT close"
spet 3
the classical " bait and switch "
" check/ not quite -- still in the works "
Yeah... M$ $i£ver£ight and ₳₫¤be F£a$h both pale in comparison to HTML5 when stacked up to it (or at least HTML5 makes them seem unnecessary): Neither of them (the proprietary browser plugins) have any means of a canvas widget, neither do they have any means of 3D graphics. They're just 2D browser plugins that offer nothing in regard to any cool visual effects.
HTML5 includes an OpenGL canvas and related 3D visual effects F£a$h and $i£ver£ight could never dream of.
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