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Other *NIX This forum is for the discussion of any UNIX platform that does not have its own forum. Examples would include HP-UX, IRIX, Darwin, Tru64 and OS X.

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Old 10-28-2010, 09:21 PM   #1
metallica1973
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Registered: Feb 2003
Location: Washington D.C
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MAC 10.6 adding Linux Packages or Xcode


I am working on a project of trying to assist a development team in porting over an application to the MAC 10.6.3 Leopard OS. This application uses gcc, make and perl modules and have had success installing these apps with XCODE for developers. For our linux systems using tar balls, debs and or rpms. Well in MAC I see that they use DMG, PKG, and MPKG files but underneath I see that is runs unix or linux. After doing some searching I see that XCODE is the developer package from the Apple site that has all of this inside of it but it is a Gig+ in size. All I need are individual packages like we use in linux but for the MAC. My question is:

1 - Can I just install gcc, make, automake, perl modules using MCPAN with standard tar balls instead of these DMS, PKG or MPKG packages? Will this affect the MAC OS?

2 - Is there a way to extract just apps(gcc, make, automake and et.)that I need from XCODE pkgs?
 
Old 10-29-2010, 07:58 AM   #2
bsdunix
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Registered: May 2006
Distribution: BeOS, BSD, Caldera, CTOS, Debian, LFS, Mac, Mandrake, Red Hat, Slackware, Solaris, SuSE
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Found the following similar question(s) with some answers, doesn't look promising:

http://stackoverflow.com/questions/1...stalling-xcode


Looking at the XCODE install guide, looks like various environmental directories and settings get installed that the developmental tools require. So I don't think installing individual packages will work very well.

http://developer.apple.com/library/m...roduction.html
 
  


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