Linux - GamesThis forum is for all discussion relating to gaming in Linux.
Notices
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
Get a virtual cloud desktop with the Linux distro that you want in less than five minutes with Shells! With over 10 pre-installed distros to choose from, the worry-free installation life is here! Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use.
Exclusive for LQ members, get up to 45% off per month. Click here for more info.
Say I want to compile this for 64-bit, how would I go about doing that ?
I don't see any makefiles in the source directory ... only in the tgui
They're in the src/ directory. You'll want to look at Makefile.unix or Makefile.a4.unix (easier to compile). For Makefile.unix (Which uses Allegro 4.9 and therefore OpenGL) you will need a specific version of Allegro (4.9.10.1) from SVN and you also need to apply the patch named 4.9.10.1.diff in the root of the project to it. After you build Allegro (version 4.2.2 or 4.9.10.1 or both), compile TGUI (Also with Makefile.unix or Makefile.a4.unix or both). Then if you have the rest of the dependencies (FMOD is binary only and can be gotten from http://fmod.org) you can compile what's in src/.
That seems a bit too complicated, but I have gotten the 32-bit version to work. It seems like a reasonably good game, might want to submit it here: http://happypenguin.org/
Thank you. Yes I agree that it is too complicated to build, but the build process has up until this point been the least of my concerns. I just wanted to make a good game that everyone can play, and focus on making it easy for developers/packagers later if the interest arises. As for happypenguin, I have already submitted the game there but haven't received a response in about 5 days, so I don't know what is going on with it. I may sent and email to someone over there and see what's going on.
LinuxQuestions.org is looking for people interested in writing
Editorials, Articles, Reviews, and more. If you'd like to contribute
content, let us know.