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Old 09-06-2007, 03:30 PM   #1
gjblackford
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Neverwinter Nights Install


Hi,

I have just tried to install the Neverwinter Nights Linux Client with the help of the Installer from tuxgames.com, but when I run source setup all I get is the following error, has anyone else succeeded at installing with the installer (I have seen some info on the web where you need access to the install on a Windows share, only problem is I can't do this, as I have complete removed Windows)

Code:
Initialising files
Extracting archive from CD
Uncompressing archive
If you do not see a popup window, then please simply 
untar the files in the install directory and read the 
appropriate README files
Thanks,



Gavin,
 
Old 09-08-2007, 09:48 AM   #2
{BBI}Nexus{BBI}
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Quote:
Originally Posted by gjblackford View Post
Hi,

I have just tried to install the Neverwinter Nights Linux Client with the help of the Installer from tuxgames.com, but when I run source setup all I get is the following error, has anyone else succeeded at installing with the installer (I have seen some info on the web where you need access to the install on a Windows share, only problem is I can't do this, as I have complete removed Windows)

Code:
Initialising files
Extracting archive from CD
Uncompressing archive
If you do not see a popup window, then please simply 
untar the files in the install directory and read the 
appropriate README files
Thanks,



Gavin,
You may need to have wine installed. Here is a howto from the Neverwinter Nights forum: http://nwn.bioware.com/forums/viewto...69853&forum=72
 
Old 09-08-2007, 11:44 PM   #3
Thetargos
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The official instructions are rather cumbersome, and it also depends on what version of NWN do you have. For example, if you have NWN retail, i.e. Not Gold, not Platinum nor Diamond; and the expansions, you could simply fetch the installers from the NWN site at icculus. There you will find Loki installers for Neverwinter Nights, Shadows of Undrentide and Hordes of the Underdark, as well as a Gold installer. The Diamond version AFAIK already ships with an installer, so there is no need for one, and the Platinum version is also "easy" to install (dunno if it all involves is the download of the patches and then simply unpacking of the .zip archives in the CDs).

Note, however, that you will have to meet the installers' requirements for them to be able to even run, basically GTK+ 1.2 installed and maybe one or another GlibC compatibility library. I'm not certain that the installer packs these and is self contained.
 
Old 09-09-2007, 03:43 AM   #4
gjblackford
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Thanks,

I have the Deluxe Edition, so I have downloaded the 3 independent installers and so far have run the main NWN installer which seemed to work ok, but when I run NWN with ./nwn I get the following error, any ideas.

Code:
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
The Log in the Console from the install is as follows

Code:
SETUP_CDROM has not been set.
Attempting to use the following mount points to extract
the game data from your Neverwinter Nights CDs:

 /mnt
 /mnt/cdrecorder
 /mnt/cdrom
 /mnt/dvd
 /media/cdrecorder
 /media/cdrom
 /media/dvd
 /cdrom


Extracting Install Disc 1

Warning: the specified Windows directory L"c:\\windows" is not accessible.
Warning: the specified System directory L"c:\\windows\\system32" is not accessible.
Warning: could not find DOS drive for current working directory '/tmp/selfgz9695/disc1', starting in the Windows directory.
wine: cannot find '/tmp/ravage/i6comp.exe'
Extraction failed!
 
 
Unable to find file 'chitin.key'
Unable to find file 'data'
Unable to find file 'dmvault'
Unable to find file 'docs'
Unable to find file 'localvault'
Unable to find file 'modules'
Unable to find file 'servervault'
Unable to find file 'texturepacks'

Extracting Install Disc 2
Thanks,

Update: I have found this FAQ http://pgshopping.com/mdkxp/en/artcl...q.php#segfault, only problem is I cant find .erf files, also during install I was only asked for disks 2 & 3, not disk 1 is this correct.

Gavin,

Last edited by gjblackford; 09-09-2007 at 03:53 AM.
 
Old 09-09-2007, 04:56 AM   #5
gjblackford
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Well finally I have got it to work, I downloaded all the files from bioware and it seems to work only problem is the sound is awful, very crackly and you cant even understand the voices.

I did find an article on biowares forum (http://nwn.bioware.com/forums/viewto...97925&forum=72), which idicates putting an extract export into the nwn startup script but all this does is give me no sound at all.

Not sure if this is relevant but as this thread is to set the driver to alsa, I am not sure if I am using this (how do I find out), I have noticed that when playing GuildWars through Wine I have to set the sound driver in winecfg to EsounD Driver.

Thanks,


Gavin,
 
Old 09-09-2007, 05:00 PM   #6
Thetargos
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Could be due to several things, for startes, you may have to use the system's libSDL instead of the one shipped with the game (you may have to experiment a bit). To find out whether or not you are using the ALSA drivers, the questions is very simple: What version of Ubuntu are you running? If you are running anything >= 6.04 (6.10, 7.04, etc), you are using ALSA, simply put, if you are using a 2.6 kernel, you are using ALSA.

What is your sound hardware? That, might be the source of the problem, particularly if the buffer is too small... You could increase your buffer size, but before telling you how, it would be best to know two things:
  • Your sound hardware
  • If you have libSDL installed.

If you have SDL installed, all you have to do is pretty simple:
  • Change the line that reads
    Code:
    export LD_LIBRARY_PATH=./lib:./miles:$LD_LIBRARY_PATH
    To
    Code:
    export LD_LIBRARY_PATH=./miles:$LD_LIBRARY_PATH
  • Use the same export to force SDL to use the alsa driver (default behavior is to auto detect the best output) by simply keep the export variable SDL_AUDIODRIVER before the LD_LIBRARY_PATH export:
    Code:
    export SDL_AUDIODRIVER=alsa
    export LD_LIBRARY_PATH=./miles:$LD_LIBRARY_PATH

Notice that all you did there was to take out the ./lib directory, which meas that the shipped with Neverwinter Nights libSDL lirbrary will be skipped and the system-wide one will be used.

But you have to make sure that you have SDL installed, you can open Synaptic and search for libSDL or simply list the context of /usr/lib/ for libSDL (ls /usr/lib/*SDL).

Last edited by Thetargos; 09-09-2007 at 05:03 PM.
 
Old 09-10-2007, 10:01 AM   #7
nomb
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I'd be interested to know if those sound fixes worked for you.
I'm not playing nwn atm but I remember I ran into that problem as well.
My wesnoth sound is always cracky which most of my friends seem to have the
same problem and I found out that the game was missing a line in its conf.
Once I put the line in there, the sound was great.

If those fixes don't work maybe we'll look into that.

nomb
 
Old 09-11-2007, 06:47 AM   #8
gjblackford
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Hi,

Thanks for the help. I changed the LD_Libary_PATH to the following and it fixed the problem.

Quote:
export LD_LIBRARY_PATH=./miles:$LD_LIBRARY_PATH
 
Old 09-11-2007, 01:47 PM   #9
Thetargos
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Excellent! Good to know.
 
Old 09-22-2007, 09:42 PM   #10
VeVhLoS
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thanks a lot, removing ./lib fixed my problem too.
 
  


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