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Old 10-01-2003, 06:00 PM   #1
fedivh
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Question Americas Army 1.9 with ATI Radeon??


Hi! Does anybody know if I can play Americas Army with an ATI Radeon 9000 ?? Do I have to download a special driver?
I am using Red Hat 9, Tux Racer works, Kernel 2.4
Thanks
FvH
 
Old 10-01-2003, 06:12 PM   #2
jpbarto
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had mixed success

I have a 9700 with and I'm using schneider-digital drivers. I've had mixed success with the game. For the most part it seems to play fine however there is one area in the training (the gun range) where it constantly locks up on me. Haven't tried it with the latest drivers though.

what makes you think you couldn't play it?
jpbarto
 
Old 10-01-2003, 06:17 PM   #3
fedivh
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I tried and installed it. It all works perfectly, but when I start a Training Mission it just says: "Loading", then I hear a sound that always repeats but nothing more... Dont know why....
I am using Red Hat 9, Kernel 2.4 and ATI Radeon 9000 Pro
COuld you help me please, thanks!!
 
Old 10-01-2003, 06:19 PM   #4
jpbarto
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don't know if I can help too much .. that's what would happen when AA would lock up on my machine too. I had just started playing the game when the trouble started then got distracted by Quake III and half life so I never bothered to try and fix it ... sorry.
 
Old 10-26-2003, 07:27 PM   #5
init
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Have you guys seen this error with the game ??

Developer Backtrace:
[ 1] ./armyops-bin [0x846ffd1]
[ 2] /lib/i686/libpthread.so.0 [0x4002ff05]
[ 3] ./armyops-bin [0x42029188]
[ 4] ./armyops-bin(SetShaderBitmap__22FOpenGLRenderInterfaceR25FOpenGLMaterialStateStageP15UBitmapMaterial+0xe8) [0x850ab24]
[ 5] ./armyops-bin(HandleCombinedMaterial__22FOpenGLRenderInterfaceP9UMaterialRiT2G19FOpenGLModifierInfoiP7FStringP P9UMaterial+0x603) [0x850b313]
[ 6] ./armyops-bin(SetSimpleMaterial__22FOpenGLRenderInterfaceP9UMaterialG19FOpenGLModifierInfoP7FStringPP9UMateria l+0x12a) [0x851181e]
[ 7] ./armyops-bin(SetMaterial__22FOpenGLRenderInterfaceP9UMaterialP7FStringPP9UMaterialPi+0x6ab) [0x8503f37]
[ 8] ./armyops-bin(Render__12FBspDrawListP15FLevelSceneNodeP16FRenderInterface+0x394) [0x83e9890]
[ 9] ./armyops-bin(RenderLevel__FP15FLevelSceneNodeP16FRenderInterface+0x22dc) [0x8241970]
[10] ./armyops-bin(Render__15FLevelSceneNodeP16FRenderInterface+0x835) [0x8226785]
[11] ./armyops-bin(Render__16FPlayerSceneNodeP16FRenderInterface+0x378) [0x822aa3c]
[12] ./armyops-bin(Draw__11UGameEngineP9UViewportiPUcPi+0x7dc) [0x8171d88]
[13] ./armyops-bin(Repaint__12USDLViewporti+0x27) [0x84faa9f]
[14] ./armyops-bin(Tick__10USDLClient+0x79) [0x84f85d5]
[15] ./armyops-bin(Tick__11UGameEnginef+0x261d) [0x8176ffd]
[16] ./armyops-bin(SDL_SetVideoMode+0x851) [0x810541d]
[17] ./armyops-bin(main+0x57a7) [0x810e8c7]
[18] ./armyops-bin(__libc_start_main+0x95) [0x42017589]
[19] ./armyops-bin(SDL_SetVideoMode+0xe5) [0x8104cb1]
Signal: SIGSEGV [segmentation fault]
Aborting.
 
  


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