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*raises his glass*
For the year that endes with none of us needing widows to run any program at all...
*smiles*
And to Transgaming for removing the need to have a bloated windows installation, just to play Diablo2 and other games. *grins* Somehow GTA3 ran better under winex than under XP.
Originally posted by Kroppus
Fireworks on the pc can be nice too
I've been very disapointed in virtual fireworks. I prefer the real thing. ...and I like to shoot 'em off myself as well.
Quote:
Originally posted by Kroppus *raises his glass*
For the year that endes with none of us needing widows to run any program at all...
*smiles*
And to Transgaming for removing the need to have a bloated windows installation, just to play Diablo2 and other games. *grins* Somehow GTA3 ran better under winex than under XP.
Cheers folks...
I have heard about that. I guess Linux, with all its daemons and modules, still takes less processor to work, so "heavy" software such as games are easier for your computer to carry. ...so Unreal gets better frame rates.
Last edited by lectraplayer; 12-31-2003 at 09:02 PM.
Ciccio
I wasn't thinking about those screensavers that came with Windows... That was one of the first thing i removed from any system i had
What i thought about was the ones that came with the OpenGL SDK. There was some good sourcecode for creating particles there and also one "ready-built" screensaver. Where you just had to change the code in one file to change the density etc.. Quite nce..
Nothing beats the real thing. Expect when you make one hel of a rocket out of blackpowder, plenty of parts from other rockets and combine that into one large one... For then to send it up and you suddenly has to dive behind cover 'cause the rocket turns in the air and comes back to you. *have done that one time to many* The last time we forgot to close the balcony door and the bastard went right through it and into the livingroom. Luckilly my parents was away and we managed to get it outside before it exploded......
*haven't made rockets out of metaltubes after that*
Nothing beats the real thing. Expect when you make one hel of a rocket out of blackpowder, plenty of parts from other rockets and combine that into one large one... For then to send it up and you suddenly has to dive behind cover 'cause the rocket turns in the air and comes back to you. *have done that one time to many* The last time we forgot to close the balcony door and the bastard went right through it and into the livingroom. Luckilly my parents was away and we managed to get it outside before it exploded......
*haven't made rockets out of metaltubes after that*
FIRE IN THE HOLE! Metal tubes are too heavy anyway.
Also, I have been trying to install WINe for two years now (off and on) and have had no luck whatsoever. Am I doing something wrong?
Last edited by lectraplayer; 01-01-2004 at 07:23 PM.
Wine is a bit nasty to configure... I had to go through the documentation as well as the config file over three times to get it right... and still there are SOME things I missed. A great source for help is the mailing list. try that.
or IRC channel #winehq (on freenode.org I think, or dalnet) or the #winex channnel as well
lectraplayer
Wine's like nvidia drivers... Either you get it on the first attempt, or you are in for a long time trying to get it to work.
Anyway.. Copertubes(waterpipe) does actually work.. It's a bit slow in the beginning. Like real rockets,,, But then??
Woooppps.... The problem is when you close the top of the tube. How to get the weight balanced so that there's not too much on one side. What we probably did wrong the last time.
*have gone back to blowing up bikes after that*
Heheheheheh JOKING
I
My experience with wine and winex has been a nightmare to say the least.
I've probably spent 48 hours of my time trying to get it to run bigger games like BF1942. It is anything but easy to work with.
however i am persistent and keep researching and trying new things.
CrazyPilot
What distro are you using? What version etc. of wine or winex are you trying to run?
What's the errors you get? and so on....
I'm on debian and i haven't had any problems with the deb-packages from transgaming. Not even the short time i had gentoo on this box i had problems with the src files.
I'm a subscribing member....
Back to the original post on gaming. I am not a programmer or a total newbie to linux. I've used several distros an gotten them all to work within reason. I am a business professional and have worked with the public for over 25 years. The world of wealth and needs has been developed through timing. Gates did that with MS and a little help fron his friends. Linux is now to the point where it can be fairly understood by the masses thanks to the hard work and generosity of freelance developers and is infringing on that market much to the distain of MS.
There is a gold mine in gaming waiting to be developed between the new 64 bit programing sector and the game card industry. It is the new frontier and right on the doorstep right now. The processor industry has presented the base and MS and the vid card industry are a little reluctant to broche the issue because of driver and card issues at hand still with 32-bit structure. Who ever reaches the first stable platform first will have the vehicle to mass the market in no time.
Just a thought for those programmers out there looking for a new challenge, and possibly some big time recognition.
NOTHING BIG EVER HAPPENS TO THOSE WHO DON'T THINK BIG
I finally got WineHQ WINe to run a Windows program--two in a row! It was slow as Christmas, but much better than my previous attempts. Also, running it in a terminal would produce a string of Fixme and Error lines, but at least the programs would run with no major flaws. I tried SNES9x 1.41-1 (Win32) and a Unreal patch. Both ran well. However, I see I got a lot of tuning to do. I guess the question now is "How do I make it go faster?" It takes two whole minutes to get a program window up, but beyond that, it runs at (I'd guess) 50% of what it does under Windows 98. Nevertheless, I am very happy just to get something to run right.
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