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Originally posted by lectraplayer PS: I know this project is off topic, but if this project is going to get moving, I must learn what libraries are in Linux C++. What are they and what are their M$ Development Studio equivalents? Where can I find that? I have gotten used to using, like, iostream.h, fstream.h, math.h, etc. and those are not in my flavor of Linux. The thread I have started on that has not gotten any activity.
Just a question for you mossy. I just downloaded blender and some demos. I already seen a couple on windows, but i thought i'd try em on my new vid card on linux. So how do i run em?? When i open it, mozilla starts up and asks me what to do with it "save it or open it with an application". They are supposted to be standalones, so what do i do to view them?? (sorry to get off topic)
Anyway, blender does look pretty cool. Definitely look at the walkthrough demo (i seen it on my sisters xp machine when i was compiling one day). It sure would be nice to use open source programs for game development!
Location: Playing Frisbe with an XP cd with my wall.
Distribution: Red Hat 8.0, Slackware 9.0
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-thetargos
dude i have a feeling that wine hates me (at least im not alone on that ). I am avoiding it like the plague. Maybe when the beta comes out I'll give it another shot.
Ok, here's another ide i've been toying with.
I don't know if any of you have or are playing any of the tebletop games from Games Workshop? Warhammer Fantasy Battle, Mordeheim, Warhammer 40K or Necromunda, just to mention a few.
I've been thinking of making a mod for UT and now UT2K3.
I'm a bit slow now and then.
So far i've made some models of "space-marines" and i'm working on a few more.
The wish is to make it something like CS or Battlefiled 1942.
So that it's not a "free for all" but need a bit thinking or was it strategy.
Originally posted by lectraplayer OK, so THAT'S what I was doing wrong. I was using iostream.h and not just iostream.
The key part on this, is the using namespace std; statement. If you like you may go download this incredible C++ on-line book as PDF: Thinking in C++ by Bruce Eckel @ www.bruceeckel.com, the book is free for you to download!
[edit]
Remember that in order to use the standrad C library, you will need to type this:
#include <cstdio> instead of #include <stdio.h> (which may alo be included) or #include <cstdlib>
Originally posted by arioch -thetargos
dude i have a feeling that wine hates me (at least im not alone on that ). I am avoiding it like the plague. Maybe when the beta comes out I'll give it another shot.
What does it seem to be problem?
I currently have 4 versions of Wine installed in my system: WineX 3.1 installed from RPM, WineHQ's Wine latest RPM, WIneX3 installed through P2P, WineX 3.1c installed via P2P... All programs I have attempted to run, run quite good
I've noticed it depends greatly on the program you may want to run... even more if ti relies on more native dll's than those provided by Wine (if you don't have a working windows install, that is)
"So how do i run em??"
em It was abit late last night I did not get too much time on it - went thru most of the options etc and then installed DCgui [cool] filesharing prog.
I would imagine you could open it thru the FILE menu or right click and associate your files to blender.
I will check out the walkthru as I will need it!!!
"It sure would be nice to use open source programs for game development!" It - IS - nice eh!
Kroppus - yeah I agree on the UT 2K mod like a CS or Battlefield.
LavaDevil94 - agreed on sourceforge.net for web hosting. We would need to supply and maintain our own forum - I presume? If so - any ideas? Do you think LQ would dedicate a backroom thread with sub categories - prolly not eh - cos if this thing took off it would get large.
I am going to get more familiar with blender tonight and tomorrow.
Please post any tips you find about using it - that are particularly interesting.
I will do the same - Or should we start a thread for that??
ALSO - we should prolly make a list of who's in and what they can/will do.
add me:
mossy - design and create characters, 3d images, Graphics, icons layout some web design etc etc.
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