Greetings to all.
I've just successfully installed Unreal Tournament GOTY. I can start the game successfully, but as soon as I try and load a map, or change the screen resolution from the default 640x480, it crashes with:
Code:
Resizing SDL viewport. X: 1280 Y: 1024
OpenGL
X Error of failed request: GLXBadContextTag
Major opcode of failed request: 148 (GLX)
Minor opcode of failed request: 144 ()
Serial number of failed request: 5445
Current serial number in output stream: 5446
Signal: SIGSEGV [segmentation fault]
Aborting.
I've done a bit of reading around that indicates that Beryl may be causing the conflict. This post here suggests altering the UnrealTournament.ini as follows:
Edit UnrealTournament.ini and change
OpenGLLibName=libGL.so.1
to
OpenGLLibName=/usr/lib/nvidia/libGL.so.1.2.xlibmesa
if using nVidia.
If using ATI, change it to
OpenGLLibName=/usr/lib/fglrx/libGL.so.1.2.xlibmesa
Is Beryl + 3D gaming achievable? I've read some other threads that suggested starting another x session. I gave this a try with startx -- :2 etc, but it starts another x session with Beryl present.
Anyone have any suggestions?
Many thanks,
- Perps