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Looking at your output it looks like you're using version 2.8.0? The DeathAdder V2 Pro didn't get support until 3.0.0. Try upgrading to the newest openrazer release (3.2.0). My script will work just grab the source and change the version.
Ok, thx
I'll let you know
EDIT :
Thx a lot Daedra
razergenie works fine now!
polychromatic still show the message : no backends installed
I launched the "troubleshot" tools from polychromatic
He said I need to install python-openrazer or python3-openrazer
Ok I just checked my SlackBuild in the first post. It's been a while so I forgot that numpy3 is a required dependency. I didn't have that in the info file. Install numpy3 from SBo then rebuild openrazer and see if Polychromatic works. Also did you install python-daemonize from the link I provided?
Ok I just checked my SlackBuild in the first post. It's been a while so I forgot that numpy3 is a required dependency. I didn't have that in the info file. Install numpy3 from SBo then rebuild openrazer and see if Polychromatic works.
will do
Quote:
Also did you install python-daemonize from the link I provided?
Yeah sorry about the instructions. When I made the SlackBuilds and posted about them I made some mistakes but since I never got a reply I figured I would ignore this post since all my corrected and updated SlackBuilds and README's would be submitted to SBo when 15.0 was released.
Yeah it does cause your battery to drain noticeably faster. I didn't take that into consideration, my bad. I still use 1000 on my wireless Basilisk and atheris mice. My main rig is a wired Basilisk so I forgot about the battery drain.
Yeah it does cause your battery to drain noticeably faster. I didn't take that into consideration, my bad. I still use 1000 on my wireless Basilisk and atheris mice. My main rig is a wired Basilisk so I forgot about the battery drain.
+ I'm not a gamer
After testing many wireless mice, this is the only one that doesn't hurt my wrist and finger ligaments¹ (I use it at home and at work, so all day long)
So, I think 500Hz is a good compromise ;-)
FYI, I recompiled openrazer 3.2.0 against :
- numpy3 1.21.5
v1.22.0 apparently needs more dependencies, and ends with a "blas" error
Code:
/tmp/SBo/numpy-1.22.0/numpy/distutils/system_info.py:2077: UserWarning:
Blas (http://www.netlib.org/blas/) sources not found.
Directories to search for the sources can be specified in the
numpy/distutils/site.cfg file (section [blas_src]) or by setting
the BLAS_SRC environment variable.
if self._calc_info(blas):
INFO: NOT AVAILABLE
- setproctitle 1.2.2
and everything works as expected
note : I just have to remove PKG-INFO from both .SlackBuild
Code:
cp: cannot stat 'PKG-INFO': No such file or directory
I have all the packages ready to go for 15.0 when SBo reopens including the python deps. I recently made a change though, I split openrazer into two packages, openrazer-daemon and openrazer-kernel. This way openrazer will work for people who run multiple kernel versions. Same basic idea as the NVIDIA slackbuilds.
I need to get off my lazy butt and start hosting my stuff on gitlab/gitub. But big thanks to Marav for hosting them till slackbuilds reopens.
I have all the packages ready to go for 15.0 when SBo reopens including the python deps. I recently made a change though, I split openrazer into two packages, openrazer-daemon and openrazer-kernel. This way openrazer will work for people who run multiple kernel versions. Same basic idea as the NVIDIA slackbuilds.
I need to get off my lazy butt and start hosting my stuff on gitlab/gitub. But big thanks to Marav for hosting them till slackbuilds reopens.
You’re welcome ;-)
note:
As you could see on my gitlab, all the slackbuilds are in the latest version, and everything works fine here.
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