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I have had fglrx drivers working great through slackware 9.1 to 10.1, 10.2 tho I cannot get it to work. I have the same setup as I have with earlier versions. I have tmpfs set up, used fglrxconfig.
The odd thing is fglrx loads and reports to work just fine. glxinfo says it has direct rendering, Some GL screensavers in KDE work great. However glxgears only gives me about 175 fps there fore i cannot run any games. and many other gl software.
I am using an ATI radeon 9000 Pro 4x AGP. Using Kernel 2.6.13.4 and Xorg 6.8.2, drm is disabled in the kernel, and all the other options needed to have fglrx to work.
If anyone has any ideas for more things to try/check let me know, because im on the verge to get an nvidia card (even tho I do not want to spend the money on new hardware).
Originally posted by cythrawll ...all the other options needed to have fglrx to work.
Hi
Could you please elaborate. With the above sentence you basicly said there is nothing more to try. If you post what options you've changed from the default kernel setup there might be a chance that we can give more suggestions/help.
im pretty sure it isn't the kernel, because I had the exact same setup with 2.6.10 and it worked fine with 10.1, when I upgraded to 10.2 I have the exact same problems I am having now. I thought a kernel upgrade would do me good so I upgraded to 2.6.13.4. Exact same result.
but here you go anyway.
* Loadable module support -> Enable loadable module support: ENABLED
* Loadable module support -> Module unloading: ENABLED
* Loadable module support -> Automatic kernel module loading: ENABLED
* File systems -> Pseudo filesystems -> Virtual memory file system support: ENABLED
* Processor type and features -> MTRR (Memory Type Range Register) support: ENABLED
* Device drivers -> Character Devices -> /dev/agpgart (AGP Support): MODULE
* Device drivers -> Character Devices -> (pick the correct AGP chipset option from the list, depending on your motherboard): MODULE
* Device drivers -> Character Devices -> Direct Rendering Manager (XFree86 4.1.0 and higher DRI support): DISABLED
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2c 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 Slow
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 Slow
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x33 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x34 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x35 8 pc 1 8 1 c y . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
0x36 8 pc 1 8 1 c . . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
0x37 8 gs 1 8 1 c y . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
0x38 8 gs 1 8 1 c . . 0 0 0 0 0 0 0 0 0 0 0 1 0 None
Im not seeing anything significantly different except the last part, I have more listings ans several of mine read "slow" I have no idea what this means, and man page for glxinfo is giving no hint, I'll look into it further.
doing a glxinfo -v gives a more verbose output for the last part, seems they just give limits to each gl extension
edit more information:
an example of glxgears output. Note the last two readings are readings when i completely cover the gears with another window:
cythrawll@DarkAngel:~$ glxgears
762 frames in 5.0 seconds = 152.400 FPS
864 frames in 5.0 seconds = 172.800 FPS
864 frames in 5.0 seconds = 172.800 FPS
863 frames in 5.0 seconds = 172.600 FPS
864 frames in 5.0 seconds = 172.800 FPS
848 frames in 5.0 seconds = 169.600 FPS
772 frames in 5.0 seconds = 154.400 FPS
4088 frames in 5.0 seconds = 817.600 FPS
12100 frames in 5.0 seconds = 2420.000 FPS
fgl_glxgears output: renders a solid blue spinning box (very slow)
cythrawll@DarkAngel:~$ fgl_glxgears
Using GLX_SGIX_pbuffer
205 frames in 5.0 seconds = 41.000 FPS
156 frames in 5.0 seconds = 31.200 FPS
158 frames in 5.0 seconds = 31.600 FPS
151 frames in 5.0 seconds = 30.200 FPS
It's a strange problem since everything seems OK. I'll be able to compare with my own setup when getting back home from work (have nvidia 6600 at work and ati 9600 at home).
It's strange that you don't have an fglrx-install.log. How did you install the fglrx drivers and which version are they?
solved the problem, bought an nvidia card. took 5 minutes easy install and setup compared to the hours messing around with ATI. Plus its an upgrade from my ATI card anyway, It really helps when Playing WoW.
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