Program segfaults after 21 April update in -current
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This is just a guess from a person who doesn't run -current, but is the "noelision" patch that the -current SlackBuild applies to the gc source still needed?
The only hits I got indicate that that patch might be the cause:
sorry, do you still have these problems after the latest updates to current (I mean the segfault and the error with gdb)?
GDB works fine now, thanks. But the program is still segfaulting.
Here is the gdb output:
Code:
$ gdb -q updater
Reading symbols from updater...done.
(gdb) run
Starting program: /home/shagrath/Games/dontstarve/updater/22/updater
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number
Program received signal SIGSEGV, Segmentation fault.
0xb7e2d5f4 in raise () from /lib/libc.so.6
(gdb) backtrace
#0 0xb7e2d5f4 in raise () from /lib/libc.so.6
#1 0x0804a69b in pyi_utils_create_child ()
#2 0x0805b787 in main ()
(gdb)
I reported about it on game's official forum. Also, same segfault happened before on some systems.
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