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Old 06-02-2022, 01:56 PM   #1
lawnm0wer
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Registered: Nov 2017
Posts: 87

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Glib Error when trying to run Wine/Proton


I've been trying to get Elden Ring running through Proton.

Running Slackware 15.0. Tried various proton versions, most of them 7+. Latest is Glorious-Eggroll's 7-18.

This is the terminal output along with the error I get.
Code:
(process:9546): GLib-GObject-CRITICAL **: 13:36:41.248: g_object_unref: assertion 'G_IS_OBJECT (object)' failed
src/steamexe/main.cpp (253) : Assertion Failed: reaping pid: 9504 -- gameoverlayui

src/steamexe/main.cpp (253) : Assertion Failed: reaping pid: 9504 -- gameoverlayui

src/steamexe/main.cpp (253) : Assertion Failed: reaping pid: 9529 -- gameoverlayui

src/steamexe/main.cpp (253) : Assertion Failed: reaping pid: 9529 -- gameoverlayui

src/steamexe/main.cpp (253) : Assertion Failed: reaping pid: 9546 -- gameoverlayui

src/steamexe/main.cpp (253) : Assertion Failed: reaping pid: 9546 -- gameoverlayui

GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to ProcessingInstallScript with ""
Proton: Upgrading prefix from 7.0-100 to GE-Proton7-18 (/home/doc/.local/share/Steam/steamapps/compatdata/1245620/)
Proton: Prefix has an invalid version?! You may want to back up user files and delete this prefix.
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
esync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
....
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
wine: configuration in L"/home/doc/.local/share/Steam/steamapps/compatdata/1245620/pfx" has been updated.
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 00010000-00110000
GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to SynchronizingControllerConfig with ""
GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 1245620, ActionID 5] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 1245620, ActionID 5] : LaunchApp continues with user response "CreatingProcess"
/bin/sh\0-c\0/home/doc/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1245620 -- '/home/doc/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/doc/.local/share/Steam/compatibilitytools.d/GE-Proton7-18'/proton waitforexitandrun  '/home/doc/.local/share/Steam/steamapps/common/ELDEN RING/Game/start_protected_game.exe'\0
Game process added : AppID 1245620 "/home/doc/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1245620 -- '/home/doc/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/doc/.local/share/Steam/compatibilitytools.d/GE-Proton7-18'/proton waitforexitandrun  '/home/doc/.local/share/Steam/steamapps/common/ELDEN RING/Game/start_protected_game.exe'", ProcID 10536, IP 0.0.0.0:0
chdir /home/doc/.local/share/Steam/steamapps/common/ELDEN RING/Game
ERROR: ld.so: object '/home/doc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/doc/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/doc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/doc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/doc/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 10540 != 10537, skipping destruction (fork without exec?)
GameAction [AppID 1245620, ActionID 5] : LaunchApp changed task to Completed with ""
ProtonFixes[10729] INFO: Running protonfixes
ProtonFixes[10729] INFO: Running checks
ProtonFixes[10729] INFO: All checks successful
ProtonFixes[10729] INFO: Using global defaults for "ELDEN RING" (1245620)
ProtonFixes[10729] INFO: No protonfix found for "ELDEN RING" (1245620)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
esync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
ThreadGetProcessExitCode: no such process 10732
ThreadGetProcessExitCode: no such process 10730
ThreadGetProcessExitCode: no such process 10538
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
Game process updated : AppID 1245620 "/home/doc/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1245620 -- '/home/doc/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/doc/.local/share/Steam/compatibilitytools.d/GE-Proton7-18'/proton waitforexitandrun  '/home/doc/.local/share/Steam/steamapps/common/ELDEN RING/Game/start_protected_game.exe'", ProcID 10731, IP 0.0.0.0:0
Setting breakpad minidump AppID = 1245620
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197995276838 [API loaded no]
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
ThreadGetProcessExitCode: no such process 10735
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 00010000-00110000
Fossilize INFO: Overriding serialization path: "/home/doc/.local/share/Steam/steamapps/shadercache/1245620/fozpipelinesv6/steamapprun_pipeline_cache".
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
Game process updated : AppID 1245620 "/home/doc/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1245620 -- '/home/doc/.local/share/Steam/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/doc/.local/share/Steam/compatibilitytools.d/GE-Proton7-18'/proton waitforexitandrun  '/home/doc/.local/share/Steam/steamapps/common/ELDEN RING/Game/start_protected_game.exe'", ProcID 10842, IP 0.0.0.0:0
Setting breakpad minidump AppID = 1245620
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561197995276838 [API loaded no]
The only other info I could find on this error was from NVidia stuff, which is strange because I use an AMD GPU.
 
Old 06-02-2022, 05:49 PM   #2
garpu
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Registered: Oct 2009
Distribution: Slackware
Posts: 1,537

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The steamoverlay one? I get that, too, but it doesn't seem to get in the way of anything. The steam overlay and games still work. I don't have Elden Ring, but I'm told it's fussy.

https://www.protondb.com/app/1245620 There's some fixes needed, namely turning off EAC. (Scroll down a bit.)

If you want more dev-like issue reporting: https://github.com/ValveSoftware/Proton/issues/5613
 
  


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glib, proton, slackware 15.0, steam, wine



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