Specifically trying to get DiRT Rally to look like it's supposed to, but there are a handful of other games that don't look like they should.
Details of DiRT Rally however is that textures are all sort of blue or the colors are inverted.
http://i.imgur.com/7phSrOl.png
As you can see the textures are just kind of not right, not really inverted but things that are red are blue, I didn't get a screenshot of it but the RPM indicator on the HUD is blue instead of red, but the gear number will properly turn red to indicate to shift gears.
It's a similar issue in Mad Max where are all the reds are blue.
http://i.imgur.com/0UEll1X.png
Currently running a custom compiled mesa using configure flags from ubuntu padoka ppa build, but it's the same under stock slackware64 mesa.
Under Ubuntu 16.04 with the padoka ppa running the same versions afaik of libdrm, mesa, llvm, etc. the texture issues aren't present.
I'm kind of at a loss for what to look for so any and all help is appreciated.