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Old 04-02-2018, 11:21 AM   #16
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Originally Posted by FlatAssembler View Post
Well, ActionScript (the programming language internally used in Flash) has the same syntax for string manipulation, array manipulation and similar things as JavaScript, right? Had I done my web-app in ActionScript, it would have taken just as many lines of code to write the algorithm, but I couldn't do the I/O as simply as I can do it in JavaScript.
Adobe did not quite "keep up with the Joneses" as graphics technology evolved, but I still find it very peculiar that "HTML-5" made its appearance and that we are still running source code on the client. Flash allows for direct manipulation of a graphic workspace and does so in a truly-compiled language setting. Other projects such as Haxe/OpenFL have significantly improved upon Adobe's implementation, and many other language systems (including Swift) follow the same basic principles. "And then there's HTML-5," which to me seems like an impossible kludge. We're still clinging to artifacts of the original "HTML web-browser" architecture, decades later. It just surprises me, still, how some aspects of this thing have actually developed.
Old 04-02-2018, 03:01 PM   #17
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Originally Posted by FlatAssembler View Post
So, what do you think, why do people say that JavaScript is a terrible language? In what other language can you make a web-app that converts arithmetic expressions to i486-compatible assembly in just 700 lines of code?
I am not a professional programmer, and, right now, JavaScript is the only language I am able to do that in.
What have you tried so far?

Do you have a minimal reproduction of the problem in question?
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