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12-17-2006, 07:34 AM
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#46
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Member
Registered: Apr 2004
Posts: 65
Rep:
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forgotten ide
Hi.
Can anyone help me to remember an ide. I used it around 98-99, I think it ran on aix and/or linux. probably was not opensource, but freeware. quite uglylooking acctually.
I remember that name started with 'C' , but I just cannot find it with googleing..
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12-17-2006, 10:23 AM
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#47
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Senior Member
Registered: Dec 2003
Distribution: Debian
Posts: 3,178
Original Poster
Rep: 
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Quote:
Can anyone help me to remember an ide. I used it around 98-99, I think it ran on aix and/or linux. probably was not opensource, but freeware. quite uglylooking acctually.
I remember that name started with 'C' , but I just cannot find it with googleing..
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Codewarrior?
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02-04-2007, 02:00 AM
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#48
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Moderator
Registered: Apr 2002
Location: earth
Distribution: slackware by choice, others too :} ... android.
Posts: 23,067
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Quote:
Originally Posted by harishankar
Clarification: when I meant dead or dormant I didn't mean actual updates, but news from the project. I think we can say a project is dead when the developers don't even bother providing news updates once in a year.
If we get started with tagging this list, can anybody provide any info on the items in the existing list?
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This response is a bit late, but I don't think that
producing news qualifies for a projects livelihood.
TeX has been around for donkeys years, there was no
news regarding it in a long time, but its still very
much alive. Not that I think of it as a programming
language or IDE, but I'm just using it as an example
of a mature product that doesn't do news.
Cheers,
Tink
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02-28-2007, 10:00 AM
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#49
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Member
Registered: Jun 2005
Location: Indiana, USA
Distribution: OpenBSD, Ubuntu
Posts: 892
Rep:
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Emacs 22 GTK Screenshot
Quote:
Originally Posted by Randux
How much different is the look than the "standard" Emacs? Do you have any screenshots?
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With great apologies to Randux for having not seen that post much earlier, here's a screenshot of Emacs 22.0.94.1 from CVS running under Xubuntu Linux 6.10 with GTK 2.10.6 -- as you can see, the modeline and fringe have stayed the same, but the menus and scrollbars are GTK widgets. The toolbar (when you have it enabled; I don't) also uses GTK widgets, though the icons are fixed, not bound to the current GTK icon theme. The menus can be torn off, and the toolbar can be moved. It runs well, and I've never had any problem with GTK integration (although I've only used it past version 22.0.50.1 -- before that I don't know).
Edit:
I also got XFT working recently under Emacs 23.0.0.1 and Xubuntu Feisty, so here is a screenshot of that as well. Variable-width fonts also work as expected; all of which make packages like AUCTeX and preview-latex look and work really cool. One issue I found is that unicode didn't display in the XFT font -- this it turned out was a problem with the fontset used for unicode glyphs and the font I was using on the display. It was fixed by using a different screen font (DejaVu instead of Bitstream) and adjusting the fontset for unicode glyphs to use this font. More on this on my GNU Emacs page.
Last edited by taylor_venable; 03-11-2007 at 12:24 PM.
Reason: Added more info on Emacs 23.
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04-03-2007, 07:19 PM
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#50
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LQ Newbie
Registered: Apr 2007
Posts: 14
Rep:
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Im using Ubuntu, and I want to start programming in C/C++. So i tried to install Anjuta from the repositories but i get these errors:
Quote:
slimshady@ubuntu:/usr/src$ sudo aptitude install Anjuta
Reading package lists... Done
Building dependency tree
Reading state information... Done
Initializing package states... Done
Building tag database... Done
Couldn't find package "Anjuta". However, the following
packages contain "Anjuta" in their name:
anjuta anjuta-dev anjuta-common
The following packages have been kept back:
libgphoto2-2 libgphoto2-port0
0 packages upgraded, 0 newly installed, 0 to remove and 2 not upgraded.
Need to get 0B of archives. After unpacking 0B will be used.
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what did i do wrong?
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04-03-2007, 07:31 PM
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#51
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Senior Member
Registered: Dec 2005
Location: London, ON, Canada
Distribution: Arch, Ubuntu, Slackware, OpenBSD, FreeBSD
Posts: 1,853
Rep:
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Don't spell anjuta with a capital "A":
Code:
$ sudo aptitude install anjuta
If you're using Ubuntu, might I suggest making use of the Synaptic Package Manager? (It's found in the Settings menu, under Administration, I believe). It's nothing more than a GUI front-end for deb (as Aptitude is a text-based front-end for deb). Or, use the "Add/Remove Programs" application from the Applications menu.
I just used Ubuntu for the first time today, on a friend's laptop, so I apologize if the names of the launchers (shortcuts) are a tich off.
Last edited by indienick; 04-03-2007 at 07:35 PM.
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04-04-2007, 02:27 AM
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#52
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LQ Newbie
Registered: Apr 2007
Posts: 14
Rep:
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Thanks, i still didnt understand how to use the the Synaptic Package Manager, because if i search 'anjuta' for example, i get all kinds of results with this name (e.g. anjuta, anjuta-dev,anjuta-common...), and dont know exactly what packages i should install.
Anyway, i installed anjuta now and i dont know what the hell am i suppose to do to compile and run something....
i opened a project following the wiki, but i dont see any text file i can edited and i get alot of errors, like this one:
Quote:
/usr/bin/create_global_tags.sh: 3:function: not found
shift: 11: cant shift that many
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i searched all the web but i just got more confuse...
Isnt there more simple IDE so i can just press something like CTRL+F9 to compile, like in DEV-CPP in windows?
Last edited by 52cent; 04-04-2007 at 07:48 AM.
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04-04-2007, 03:58 PM
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#53
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Senior Member
Registered: Dec 2005
Location: London, ON, Canada
Distribution: Arch, Ubuntu, Slackware, OpenBSD, FreeBSD
Posts: 1,853
Rep:
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You've got me there - I don't know much about C or C++. Very little in fact.
The difference between anjuta, anjuta-common and anjuta-dev are this:
anjuta - The actual program, Anjuta.
anjuta-common - Common libraries needed by Anjuta (I have no idea about any specifics of which libraries this includes.)
anjuta-dev - Uncompiled source code, so if you experience a bug in Anjuta, you can whip open a text editor, find the source of the bug, and fix it yourself. Mainly meant for assisting with the development of Anjuta as an application.
There are tons of IDEs out there, it's just a matter of finding the one that suits you. I use Eclipse for mostly anything I do. Eclipse is primarily an IDE for Java, but you can load modules for other languages, too. For instance, I have the PyDev module loaded so I can also develop Python projects. I know for a fact that there's a C/C++ module for Eclipse. ( http://www.eclipse.org)
I've never used Anjuta, so, I'm sorry I can't be of more help, there.
Last edited by indienick; 04-04-2007 at 04:01 PM.
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04-05-2007, 06:11 PM
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#54
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LQ Newbie
Registered: Apr 2007
Posts: 14
Rep:
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Quote:
Originally Posted by indienick
You've got me there - I don't know much about C or C++. Very little in fact.
The difference between anjuta, anjuta-common and anjuta-dev are this:
anjuta - The actual program, Anjuta.
anjuta-common - Common libraries needed by Anjuta (I have no idea about any specifics of which libraries this includes.)
anjuta-dev - Uncompiled source code
Ok thanks for making it clearer to me, ill try to remember it to the next times.
There are tons of IDEs out there, it's just a matter of finding the one that suits you. I use Eclipse for mostly anything I do. Eclipse is primarily an IDE for Java, but you can load modules for other languages, too. For instance, I have the PyDev module loaded so I can also develop Python projects. I know for a fact that there's a C/C++ module for Eclipse. ( http://www.eclipse.org)
thanks but i prefer an IDE suitable for C/C++ without any additional plugins which will probably get me into more problems..... however if i dont find any other ill try it.
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My message is too short?!?!?
Last edited by 52cent; 04-05-2007 at 06:17 PM.
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06-08-2007, 12:35 PM
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#55
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LQ Guru
Registered: Oct 2005
Location: $RANDOM
Distribution: slackware64
Posts: 12,928
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nedit is also good, has syntax highlighting, line numbers, and many more things:
http://www.nedit.org/
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07-24-2007, 12:00 AM
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#56
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Member
Registered: Aug 2004
Distribution: opensuse ,debian/ubuntu
Posts: 222
Rep:
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Quote:
Originally Posted by H_TeXMeX_H
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And has a little bit conflict with netcat for the word nc.
Sorry OOT 
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08-30-2007, 12:05 AM
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#57
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LQ Newbie
Registered: Jan 2007
Distribution: Fedora 7, Gentoo
Posts: 3
Rep: 
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Hello there, take a look at the komodo edit, free multi-platform, multi-language editor including Perl, PHP, Python, Ruby and Tcl; plus support for browser-side code including JavaScript, CSS, HTML and XML. Which is great for me.
Greetings!
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10-11-2007, 09:04 AM
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#58
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Member
Registered: Sep 2004
Distribution: FC, ubuntu, OpenSuse
Posts: 112
Rep:
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debuggers???
do debugging IDE's fall into this catagory?? might be nice to have them up too as some of the above mentioned IDE's debugging interfaces leave much to be desired...just a few that I know of
ddd
kdbg
gvd
insight
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10-14-2007, 07:13 PM
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#59
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Member
Registered: Jul 2007
Posts: 110
Rep:
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... Does anyone know what ide is good for some one who doesn't want the app to decide how the code is to be compiled? That is to say make a project where it simply executes g++ file.cpp -o prog instead of all the effort with autoconf running needlessly (try a "hello world" in kdevelop) and the usual lack of flexibility that plagues these things. In other words an all in one window app that you can set it to execute something each time you press a button?
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10-15-2007, 12:55 AM
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#60
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Senior Member
Registered: Oct 2005
Location: Lithuania
Distribution: Hybrid
Posts: 2,247
Rep:
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Kate has terminal inside the editor. You can try that.
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