hello all, im building a client and server, which i have working however ive noticed a flaw in my client, i made a threaded class to handle the connection because it needs a loop and if i have this in my main class, my program will get stuck in the loop.
this is the code:
Code:
package current.client;
import java.io.*;
import java.net.*;
public class clientThread extends Thread {
public boolean connected = false;
String fromServer;
String fromUser;
Socket socket = null;
PrintWriter out = null;
BufferedReader in = null;
BufferedReader stdIn = new BufferedReader( new InputStreamReader( System.in ) );
public String connect( String ip, int port ) throws IOException {
String value;
try {
socket = new Socket( ip, port );
out = new PrintWriter( socket.getOutputStream(), true );
in = new BufferedReader( new InputStreamReader( socket.getInputStream() ) );
value = "State: Connected to: " + ip + ":" + port;
connected = true;
} catch( UnknownHostException errUE ) {
value = "State: Cant find server.";
connected = false;
} catch( IOException errIO ) {
value = "State: Cant IO with server make sure its running.";
connected = false;
}
return value;
}
now this code works fine, however, if the client receives data from the server the main class doesnt receive the information as this class gets there first. is there a way to make this class into a threaded function i.e. public connect() extends Thread?? is that possible? if not is there a way i could get this class to forward the information to a handle in my clients main class??
please please help!!!!