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I want to write genetric code. I need an array of widgets so I can add currencies in the future just by adding the name and/or number. I do not want to go in to the code and add a widget here and there.
RRR now I remember all the #defines I used in C.
If the value is needed for more than just the array size then use a define (but change the name from i to array_size or something). Else just char * myarr[1];
#define i 1
const char *myarr[i];
int main()
{
return 0;
}
the reason it works is because it is no longer a variable size array, when you compile i is replaced with 1. so what you have there is the same to the compiler as saying
const char *myarr[1];
while what you had originally seems like it should work (i though so anyhow), i just looked it up and it is not c standard to declare a variable size array globally like that.
Quote:
ISO C - 6.7.5.2
Only an ordinary identifier (as defined in 6.2.3) with both block scope or function
prototype scope and no linkage shall have a variably modified type.
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