What up Linux world?!?!?!?!
Ok lets get 2 the point, I got zsnes install, but when i try running a rom(game) I get poor video. So I ran the zsnes from the command line and this is what i got:
Now the sound don't worry about it, I know why its blocked its because of KDE, but i don't get it why zsnes forces 16bpp? does anyone? i can;t play my games like Street Fighter 2, but F-Zero (futuristic racing game) works well. Has anyone run into this problem?
oh yeah and it crashes when i try 2 quit mmmmm, I have 2 ctrl+alt+esc 2 kill the app
[user@Linux user]$ zsnes
ZSNES v1.36 (c) 1997-2002, ZSNES Team (zsKnight & _Demo_)
Be sure to check
http://www.zsnes.com/ for the latest version.
Please report crashes to
zsnes-devel@lists.sourceforge.net.
ZSNES is written by the ZSNES Team (See AUTHORS.TXT)
ZSNES comes with ABSOLUTELY NO WARRANTY. This is free software,
and you are welcome to redistribute it under certain conditions;
please read 'LICENSE' thoroughly before using it.
Use ZSNES -? for command line definitions.
MMX support found and enabled.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
ALSA lib pcm_hw.c:1055
snd_pcm_hw_open) open /dev/snd/pcmC0D0p failed: Device or resource busy
ZSNES could not find any joysticks.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
Xlib: extension "XFree86-DRI" missing on display ":0.0".
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.
You are running in 32 bpp, but ZSNES is forcing 16 bpp.
You may experience poor performance and/or crashing.