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Old 03-08-2024, 03:52 PM   #1
slac-in-the-box
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Registered: Mar 2010
Location: oregon
Distribution: slackware64-15.0 / slarm64-current
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Render Animation crashes Blender 2.9 in slackware64-15.0


I am using slackware64-15.0, and blender 2.9, installed from slackbuilds.org with sbopkg. My DE is very minimal, and I often launch x11 apps from CLI.

I have a blender project in which I've been following this tutorial, and it has mirrored the tutorial nearly identically except in two instances:

In the first half of the tutorial, when creating a track for the fireball, to keep it moving with the hand, the tutor is using "shift + left arrow" to move through the frames and adjust the position of the fireball's anchor when needed. Shift + left arrow or right arrow doesn't move through the frames for me, but just unselects the anchor...

And when I am at the final part, and ready to render the animation with shift+f12, blender 2.9 crashes and gives me this error on the cli from which I had launched blender with /opt/blender/blender:

Code:
papa@papaz-ideapad:/home/papaz ==> /opt/blender/blender
Read prefs: /home/papaz/.config/blender/2.90/config/userpref.blend
AL lib: (EE) Invalid header in Default HRTF: "MinPHR03"
AL lib: (EE) Failed to load Default HRTF
/run/user/1000/gvfs/ non-existent directory
found bundled python: /opt/blender/2.90/python
Read blend: /home/papaz/hotbath.blend
terminate called after throwing an instance of 'openvdb::v7_0::ValueError'
  what():  ValueError: can't construct a dense grid with an empty bounding box
zsh: IOT instruction  /opt/blender/blender
gvfs is installed:
Code:
ls /var/log/packages | grep gvfs
gvfs-1.48.1-x86_64-1
But shouldn't it create that runtime gvfs folder automatically? I don't see an /etc/gvfs with which to edit configurations. Is there any tricks to configuring gvfs for slackware?

So I manually created a directory at /run/user/1000/gvfs, and then launched blender, and render animation threw all the same errors, except without the non-existent run/usr/1000/gvfs error.

So I'm at this HRTF... One difference between my project and the tutorial, was I had added an autio track -- but I get the same error with or without my audio track.

And so the tutorial never mentioned a "bounding box", and I haven't found a place to add or configure one.

I'm a total noob, and this is my first try ever at using blender for anything other than non-linear video editing in the sequencer... first time to try to add some special effects--and so I am posting here in hopes there are some blender gurus who have been there and done that, and can point me in the right direction.

Last edited by slac-in-the-box; 03-08-2024 at 03:58 PM. Reason: added link to the tutorial
 
Old 03-15-2024, 01:11 PM   #2
slac-in-the-box
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Registered: Mar 2010
Location: oregon
Distribution: slackware64-15.0 / slarm64-current
Posts: 780

Original Poster
Blog Entries: 1

Rep: Reputation: 432Reputation: 432Reputation: 432Reputation: 432Reputation: 432
I am starting to blame the hardware (should have mentioned that this is on old lenovo ideapad).

from cat /proc/cpuinfo:

Code:
vendor_id	: AuthenticAMD
cpu family	: 21
model		: 101
model name	: AMD A12-9700P RADEON R7, 10 COMPUTE CORES 4C+6G

from cat /var/log/syslog:
Code:
Mar 15 11:01:40 papaz-ideapad kernel: amdgpu 0000:00:01.0: amdgpu: GPU fault detected: 146 0x0b58600c for process blender pid 9327 thread blender:cs0 pid 9338
Mar 15 11:01:40 papaz-ideapad kernel: amdgpu 0000:00:01.0: amdgpu:   VM_CONTEXT1_PROTECTION_FAULT_ADDR   0x0010736B
Mar 15 11:01:40 papaz-ideapad kernel: amdgpu 0000:00:01.0: amdgpu:   VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x0A02000C
Mar 15 11:01:40 papaz-ideapad kernel: amdgpu 0000:00:01.0: amdgpu: VM fault (0x0c, vmid 5, pasid 32772) at page 1078123, read from 'TC2' (0x54433200) (32)
I gave my son a better computer so he can run his flight simulators--his has a ryzen: I will try it on that one and see if I get better results.
 
  


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