You may find that if you have a sound problem, swapping to an older version of flash will not solve it. It would be better to solve the sound problem. Having said that, IIRC, flash 7 used the OSS sound driver, where as flash 9 uses ALSA, so it might make a difference.
In my limited experience of working out audio problems, I find the most common cause is having a single-channel sound card and that there is some application which is hogging the card. This is usually some sort of sound server, most often esd. Do you know if you run a sound server program? If so, try disabling it.
If not, it's worth checking to see if esd is running (and hogging the soundcard). Run this command in a terminal:
Code:
ps aux |grep esd |grep -v grep
If you see any lines of output, try killing the process(es).
I found a few annoying programs start esd without asking me. One guilty party is evolution. This is really annoying.
ALSA apps can share the soundcard even if it is only a single channel device - there is a software mixer extension called dmix. This works well for me for apps which use ALSA, but when some app which uses OSS grabs the card, it locks out all other programs until it is finished. You can sometimes run OSS apps inside a wrapper called aoss, which apparently
can alleviate this problem, but I've never had any luck with it.