Easystroke gestures interfere with Numpty Physics - how to fix the right way?
I am developing a touch screen device and am currently getting a few simple games to run on it. The touchscreen is a resistive single touch unit. Easystroke is an input gesture program. Numpty Physics is a drawing game like Crayon Physics.
I use Easystroke for touch gestures such as scroll up and down. Unfortunately, Easystroke interferes with the drawing action that Numpty Physics requires. This cancels the drawing action in Numpty Physics and does a gesture action instead.
The workaround I use now is disabling Easystroke when Numpty Physics is running. I don't like this method. Another workaround would be including a specific exclusion for Numpty Physics within easystroke somehow. I don't like this either.
How can I make touch events context-sensitive so that I can draw uninterrupted in Numpty Physics but still be able to send scroll gestures to the web browser?
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