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Hello, I realize that I am going to get a lot of 'search for it' answers, but I haven't been able to find an answer to this question on either this site's forums or google, so here it goes.
I run RedHat 9.0
Sound works fine most of the time, but annoyingly (linux apparently works this way) only one program can be using the sound device at any one time - so...how do I detect what process is using the sound device?
Second question, is there something special about unreal tournament 2003's sound setup such that the normal linux sound setup doesn't work?
Thank you for the quick response, although I seem to be unable to find 'control center" - I use gnome and I don't seem to be able to find anything called sound system.
It isn't there. I know how to use the menu in gnome, and I see both system tools and system settings, but nowhere to be found is anything called control center. Is there an alternate way of getting to this spot that I could use?
Remeber all I want to know is what is holding onto my sound device, so if there is a command line command I can use, that'll do just fine.
Distribution: Currently Suse 11.1 but have RH7,8,9 / Fedora 7,8_64,9_64,&10_64
Posts: 634
Rep:
it may rely on a different sound driver
I have some multitrack software that wants the Jack driver
but it just fusses with arts and oss
so most of the time its off
its not included in your Distribution
look up some documentation on your game see what it uses
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