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Old 07-04-2009, 01:58 PM   #1
nemanja77
LQ Newbie
 
Registered: Jul 2009
Posts: 1

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= Medal of Honor Spearhead 2.15 linux-i386 Mar 18 2003


i have problem my server dont work, dse problem and please healp mee!!


start. sh file is
: spearhead_lnxded +set net_IP 91.198.152.29 +set net_port 12203 +set com_zoneMegs 30 +set g_password "-----" +set sv_privatePassword "-----" +set rconpassword "------" +set sv_maxclients "32" +set vm_game 0 +set dedicated 2 +set ui_console 1 +exec server.cfg


start. log sile is :
Program received signal 15



Stack dump:
# 1 ./spearhead_lnxded [0x8096385]
# 2 [0xffffe500]
# 3 [(nil)]
# 4 ./spearhead_lnxded [0x808cac4]
# 5 ./spearhead_lnxded [0x806aa0d]
# 6 ./spearhead_lnxded [0x80966f3]
# 7 /lib/libc.so.6(__libc_start_main+0xdc) [0x43fdec]
# 8 ./spearhead_lnxded(_IO_file_fopen+0xb9) [0x804ba01]
=============================================
_____________________________________________
Sat Jul 4 20:45:04 CEST 2009

*** Restart game detected ***

*** Closing gameserver ***

*** Starting gameserver ***

Code 104
=============================================
_____________________________________________
--- Common Initialization ---
Medal of Honor Spearhead 2.15 linux-i386 Mar 18 2003
----- FS_Startup -----
Current search path:
/home/G8851/.spearhead/mainta
/home/G8851/mainta/pak5.pk3 (12 files)
/home/G8851/mainta/pak4.pk3 (59 files)
/home/G8851/mainta/pak3.pk3 (311 files)
/home/G8851/mainta/pak2.pk3 (399 files)
/home/G8851/mainta/pak1.pk3 (6969 files)
/home/G8851/mainta
/home/G8851/main/Pak7Nl.pk3 (82 files)
/home/G8851/main/Pak6Nl.pk3 (475 files)
/home/G8851/main/Pak5.pk3 (259 files)
/home/G8851/main/Pak4.pk3 (593 files)
/home/G8851/main/Pak3.pk3 (669 files)
/home/G8851/main/Pak2.pk3 (4722 files)
/home/G8851/main/Pak1.pk3 (396 files)
/home/G8851/main/Pak0.pk3 (11174 files)
/home/G8851/main

----------------------
26120 files in pk3 files
execing default.cfg
execing buildver.cfg
execing menu.cfg
couldn't exec newconfig.cfg
execing localize.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for medium mode.
Opening IP socket: 91.198.152.29:12203
--- Common Initialization Complete --- 646 ms
Loading Localization File global/localization.txt
--- Error: Invalid Entry... RefName: German Finden und zerstören Sie die Nebelwerfer. [noch &&&] corrects Finden und zerstören Sie die Nebelwerfer. [noch &&& ] LocName: Vind en vernietig de Nebelwerfers. [&&& resterend]noch &&&] corrects Finden und zerstören Sie die Nebelwerfer. [noch &&& ] Attempting to Recover.
--- Warning: Recovered From Error, Data May have been lost.
execing server.cfg
g_gametype will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_team1
------ Unloading fgameded.so ------
------- Attempting to load ./mainta/fgameded.so -------
LoadLibrary (fgameded.so)
==== InitGame ====
sizeof(Actor) == 3020
Magic sizeof actor numer: 2956

------------------
Event system initialized: 176 classes 1465 events 1031360 total memory in response list

==== CleanupGame ====
CM_LoadMap( maps/obj/obj_team1.bsp, 0 )
^~^~^ Can't find textures/interior/hearthsides.tga
^~^~^ Can't find textures/interior/hearth_set1baseF.tga
^~^~^ Can't find textures/interior/whitewoodbmtrm.tga
^~^~^ Can't find textures/interior/panel_set2.tga
Adding script: 'obj/obj_team1_precache.scr'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss_fps.tik
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo_fps.tik
Channel named Bip01 L Clavicle pos not added. (Bone will not work without it)
Channel named Bip01 R Clavicle pos not added. (Bone will not work without it)
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2_fps.tik
-------------------- Spawning Entities -----------------------
soundtrack switched to .
-------------------- Actual Spawning Entities -----------------------
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/flak88turret.tik
-------------------- Actual Spawning Entities Done ------------------ 11 ms
0 teams with 0 entities
Adding script: 'obj/obj_team1.scr'
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss.skc' or 'models/player/allied_oss.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_oss_fps.skc' or 'models/player/allied_oss_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/allied_oss_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo.skc' or 'models/player/german_elite_gestapo.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_elite_gestapo_fps.skc' or 'models/player/german_elite_gestapo_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_elite_gestapo_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1.skc' or 'models/player/german_winter1.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter1_fps.skc' or 'models/player/german_winter1_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter1_fps.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2.skc' or 'models/player/german_winter2.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2.tik
SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/german_winter2_fps.skc' or 'models/player/german_winter2_fps.skc'
^~^~^ TIKI_InitTiki: Couldn't load models/player/german_winter2_fps.tik
Adding autosave names
21 entities spawned
58 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 17 ms


-----------PARSING 'ubersound/uberdialog.scr' (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 0.153000 seconds.
-------------PARSING 'ubersound/uberdialog.scr' DONE (SERVER)---------------



-----------PARSING 'ubersound/ubersound.scr' (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
Parse/Load time: 0.038000 seconds.
-------------PARSING 'ubersound/ubersound.scr' DONE (SERVER)---------------

------ Server Initialization Complete ------ 2.91 seconds
soundtrack switched to music/obj_team1.mus.
playing music/obj_team1.mus
music set to normal with fallback normal
Loading Ambient.scr
Hitch warning: 2964 msec frame time


server,cfg
:// General Server Info Settings

// Name that will appear on the server browser
seta dedicated 2
seta g_log "qconsole.log"
seta logfile 3 //0 none, 1 buffered, 2 continuous, 3 append
seta g_logsync 1
seta sv_chatter 1
seta logstats 1
seta developer 3

// Servername
sv_hostname "=035=Jagodina clan"
seta g_motd "i3D.net gameserver"

// Server Settings
seta Admin "i3D.net"
sets "Clan" "i3D"
sets "Email" "info@i3D.nl"
sets "Hosted By" "i3D.net"
sets "Location" "Rotterdam, The Netherlands"
sets "URL" "www.i3d.net"
net_noipx 1

set g_gametype "4"
// Game Type
// 1 Free for All
// 2 Team Based
// 3 Round Based
// 4 Objective
// 5 Tug Of War

//Master Servers
set sv_gamespy "1"
seta sv_gamespy "1"
set sv_allseeingeye "1"
set sv_ase "1"
set sv_hlsw "1"
seta ui_dedicated 1
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master1.gamespy.com"
seta sv_master4 "clanservers.net"

// Use Gamespy
// To use GameSpy gaming service for internet-based multiplayer games.
set sv_gamespy 1

//Clanbase Settings ( For clans play on www.clanbase.com )
seta sv_team_spawn_interval "0"
seta sv_sprinton "1"
seta sv_dmspeedmult "1.100000"
seta g_healthdrop "1"
seta g_healrate "10"
seta g_forceteamspectate "1"
seta g_inactiveKick "0"
seta g_teamkillkick "3"
seta g_inactiveSpectate "0"
seta g_spectate_allow_full_chat "1"
seta g_teamdamage "1"
set sv_runspeed "287"
seta sv_team_spawn_interval "15"
seta g_teamForceBalance "1"
seta g_allowjointime "10"

//Maxrate
set sv_maxrate 0

// Realism
// Toggles realistic mode
set g_realismmode 1
seta cg_smoothclients "1"

// Time Limit
// This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.
timelimit 20

// Frag Limit
// The score at which the player or team will win the current map.
fraglimit 0

// Map Rotation Time
// This sets the maximum amount of time in minutes players will spend in a particular map.
maprotationtime 20

// Round Reset Time
// This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.
roundlimit 0

// Pure
// Verifies that the files on the client are the same as those on the server.
set sv_pure 0

// Allow Vote
// Enables players to call a vote.
set g_allowvote 0

// Flood Protect
// Limits amount of text a player can type
set sv_floodprotect 1

// Extra Settings
set dmflags 1835008
//set g_forceready 1
//set g_forcespawn 1

// Invulnerable Time
// Amount of time a player is invulnerable for after spawning
set sv_invulnerabletime 3

// Team Kill Warning
// Amount of team kills before the player is warned
set g_teamkillwarn 1

// Team Switch Delay
// Frequency at which you can switch teams
set g_teamswitchdelay 8

// Gravity
set g_gravity 512.000000

//Only Spectate your team if you are dead
g_forceteamspectate 1

// Private Clients
// Clients that require a password to join
set sv_privateclients 32

// Minimum Ping
set sv_minping 0

// Maximum Ping
set sv_maxping 200

// The Map List
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4"
map obj/obj_team1

When i change to team mech ,dm flags and map ( default map- dm/mohdm1...) server crach after 2 minut


PLEASE HELP MEEE
 
  


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