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Old 01-05-2002, 10:58 PM   #1
steppin_razor
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Multiple Quake 3 Players Behind IPTABLES?


Is there anyway to allow multiple people behind an IPtables firewall to play Q3?

I'm not sure if it makes a difference, but my ISP assigned me more than one IP -- although I am only currently using one.
 
Old 01-08-2002, 10:04 AM   #2
raz
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Are you hosting a server or connecting to one ?
Are the game PC's on an internal IP address range ?
what IP addresses are assigned to the different NIC's on the firewall.
eg.
eth0 = 213.56.43.12
eth1 = 192.168.0.2

Answer the above and I'll see what I can come up with.

/Raz
 
Old 01-10-2002, 12:53 PM   #3
steppin_razor
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Answers

Raz,

I am looking to have multiple users behind my firewall be able to connect go gameservers on the external internet.

The game PCs are on an internal IP range.. i.e. I am using SNAT.

IP info:

External IP - 209.55.100.125 (note - I also have been assigned 209.55.100.126 but am not using)

Internal IP - 10.0.0.x

As I understand there are modules (i.e. ip_masq_q3a) that people used for older linux kernels but that these modules haven't been proted to iptables yet.
 
Old 01-14-2002, 07:46 AM   #4
raz
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Sorry for the delay, I've been looking into the best way to do this.
I can't find out much info on the Q3 id protocol and what it actually does when it comes back to your firewall.

If it just wants to be transferred to the originators internal address on a fixed socket then fine, stateful inspection will do this with connection tracking.

If it's told by the client to use a dynamic socket when it returns then you'll need a module that will understand the connection track and allow the sockets to DNAT back.

I suggest you try a few tests to see what it's trying to do.

first load up one of the game systems and get it to connect to the Q3a server.

While its doing this have a look at "netstat" on the firewall and see what it's connected to and at on what port.

then enable logging on iptables so you capture the incoming requests back from the Q3 server.

Then repeat this test by running quake again and getting it to connect to the Q3 server. "do this about 5 times"

Then compare the logs and see if the incoming requests change on each new established connection.
If they do then you need a module the the iptables ftp active module.

/Raz
 
Old 01-15-2002, 01:40 PM   #5
steppin_razor
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Not sure but..

I'm fairly sure that Q3 requires a module (as it was required to have a module for multiple Q3 players in ipfilters). In the FAQs it said that if you wanted to do this that you would be better off with ipfilters. I'm just hoping that someone is working on an iptables port -- but haven't had much luck in finding project page, betas, etc..
 
  


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