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but without any luck. I need to use the 16 bit color depth, and if I change the value 24 to 16 I get an error when restarting and i have to change it back to 24.
I've already searched on internet about this but although I've found similar problems I've didn't found a conclusive answer yet.
Why exactly would you want to change to 16-bit color depth ?
Well there's this cool game named Commandos - Destination Berlin. The thing it's that looking through the scope view, because I run the game with wine, the view it's pretty damn colorful more than it should be that's for sure. So I went to wine HQ to see if there's a solution for that and there I saw that the only plausible thing to do it's to switch from using 24 bit color depth to 16.
I have to admit that after modifying the Display subsection Depth color depth from 24 to 16 at least at the first few seconds of playing the game the scope looked alright after that it becomed pretty damn colorful as always. So I guess the secret lays in changing the DefaultDepth but as I've already specified if I do that I get a huge xorg error when I restart.
I have to admit that after modifying the Display subsection Depth color depth from 24 to 16 at least at the first few seconds of playing the game the scope looked alright after that it becomed pretty damn colorful as always. So I guess the secret lays in changing the DefaultDepth but as I've already specified if I do that I get a huge xorg error when I restart.
You may need to add some resolution options for it.
sure if I change the DefaultDepth from 24 to 16 after I rebot I get something like that
Code:
Failed to start x sever
(your graphical interface)
it is likely that it is not
set up correctly. Would you like
to view the x server output
to diagnose the problem ?
and I choose yes, why not heh
8-) and at the error lines
I get something like
(EE) fglrx(0): Given depth(16) is not supported by fglrx driver
(EE) fglrx(0): PreInitVisual failed
(EE) fglrx(0): PreInit failed
(EE) fglrx(0): Screen(s) found but none have unusable configuration
followed by other meaningless lines that at least are not flaged as errors but most likely are a consequence to those errors
(EE) fglrx(0): Given depth(16) is not supported by fglrx driver
Maybe try radeon, but then the game in wine will probably not work.
As I observed my display can switch from 24 display color depth to 16 if the application demands it, I don't really get it why it doesn't wanna start in 16 bit color depth, and sadly the game really lacks in setups, it doesn't even have a video setup for resolution. Anyway it's not such of a big deal.
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