Using old computer micro and motherboard to run roms in a N64.
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Using old computer micro and motherboard to run roms in a N64.
Ok, so one of this days i wanted to play "majorask mask" and could not do it in mi laptop (with linux mint) emulating with wine P64 or trying mugen64 directly. Remembering the old N64 that was stored, i thought about running roms trough a microprocessor and getting the data (with whatever process necessary) inserted in the respective slot.
Firstly, i tried to see the games in a common monitor, in this process, i realized that the arduino that i just acquired was to slow for the task. But then, i though about using an old computer's micro instead, with the respective motherboard. While i have never attempted this, i have used other micros writing in it's respective assamblers, and since developing an OS is basically this, it seemed possible.
Basically, i want to be able to manipulate data through the old computer, firstly, how possible is this? if so, any suggestions, ideas, information and directions about manipulating the micro or the N64 are welcomed.
So basically, you want to turn a computer into an N64 cartridge simulator. So that you can actually plug it into an N64 console and the computer will respond to any requests from the N64 as if the computer were a game cartridge?
That sounds incredibly complicated, and you would need to know so much information about how the data is stored on the N64 cartridge, all of the memory addressing, communications protocols, etc. that it sounds nearly impossible to me. You would need FAR more information than just the ROM of a game that you want to use. You're talking about reverse-engineering the entire N64/cartridge interface and the cartridge itself, with ZERO documentation available.
Last edited by suicidaleggroll; 02-27-2014 at 02:36 PM.
Yes basically that is the idea, to make an old computer a universal cartridge simulator, at least, at the beginning.
It is true that it would be complicated if I alone needed to reverse engineer the whole N64, but remember that there are big projects that have basically done this, like "project 64" or "mugen64", and there is plenty of data about the consoles physical hardware itself, since videogame modding is quite popular. Of course, you may correct mi naivity.
*Snowpine:
Well, the thing is that my interests changed from just playing zelda, to manage to pull something complicated hahaha.
I'm basically testing the micro (and my) capacities for further ideas, the console ingrained itself to the concept.
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