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Old 12-29-2007, 06:50 PM   #1
kronesr
LQ Newbie
 
Registered: Dec 2007
Posts: 15

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Enemy Territory no sound "GETOSPACE: Invalid argument"


Hello all
I got this problem when running Wolfenstein: Enemy Territory (lastest ver, 2.60). It loads fine, but no sound.
Console outputs
Code:
------- sound initialization -------
GETOSPACE: Invalid argument
Um, can't do GETOSPACE?
------------------------------------
Weird thing is that I was able to play this game before, and with sound, just great. But when I tried to use it together with TeamSpeak, I followed some HOWTO's and tutorials that said I should do something like
Code:
chmod 666 /proc/asound/card0/pcm0p/oss
chmod 666 /proc/asound/card0/pcm0c/oss
echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
echo "et.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
and the sound stopped to work after this. I get nothing when I cat those files after I've reboot. Though the sound stopped to work after I did it, it might not have been the only thing. I've googled it down and found some information, but none of it matches my problem right now. Some even involve recompiling alsa or uninstalling it, but it always worked alright with alsa in this system. Here goes some random info that might help in this case:

*Nvidia Nforce2 chipset
*The game does load sound system when using a wrapper (like artsdsp or aoss), but the sound is heavily delayed and it crackles. It did work without this wrappers before I tried teamspeak
*I also tried some Dmix settings to work with TS (none of which worked, but I might have messed something up, if that is the case, only ~asoundrc and /etc/asoundrc.conf were altered, but I deleted them after the Dmix configuration failed. Maybe it was a bad idea?)
*Game configuration is not the case I think. I got the game regenerating all configuration back to default, it didn't change anything

Thx for any advance
Krones
 
Old 12-29-2007, 10:14 PM   #2
kronesr
LQ Newbie
 
Registered: Dec 2007
Posts: 15

Original Poster
Rep: Reputation: 0
nevermind, problem solved. One of the tutorials suggested adding two lines to udev.rules... looked promising, but don't do that!
 
  


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