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reminds me that I once played around with AVR asm a long time ago, but I didn't understand much of it.
Heh, I've got a PDF open right now with a "beginner's" tutorial on AVR assembly. It's not quite as simple as x86, to put it lightly. It also appears to be heavily based in Windows/AVR Studio. What's worse, I don't even know if this can apply to my Arduino, or if I'm stuck using the IDE software!
I'd really love to be able to write über-fast programs for the thing; I don't know how well the compiler optimizes the C++ code you write in the IDE.
EDIT: Then again, I can't even get some stupid %$%#$^%$# string parsing code working right now, so maybe I'm too much of a C++ idiot to even be thinking about assembly.
I used 6502 asm to learn how Atari loaded programs off of disks. It was fun, especially because of limited commands. Let's see, Load the accumulator, goto the accumulator ... FIRE the accumulator. Oh, just remembered, Atari had a lot of video games (I might have not remembered the commands correctly). Now, back to the regularly scheduled thread that won't die.
Now, back to the regularly scheduled thread that won't die.
As long as there are active members of this forum, they have internet access, and as long as they do things, this thread will probably just keep on going...
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