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Old 01-09-2022, 02:39 PM   #1
Johyn
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Help for a lil game.


Greets!

Almsot totally new to linux and mx, i'm tryin to run this game: https://web.archive.org/web/20090122055 ... wnload.htm. I've extracted the archive to documents, but when runin the code from the readme(./helhlinux), got this error: ./helhlinux: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory. And yet i think that i managed to install libstdc++, though i'm not sure where...

Here's my config:

System: Host: <filter> Kernel: 5.10.0-10-amd64 x86_64 bits: 64 compiler: N/A
parameters: BOOT_IMAGE=/boot/vmlinuz-5.10.0-10-amd64
root=UUID=<filter> ro quiet splash
Desktop: Xfce 4.16.0 tk: Gtk 3.24.24 info: xfce4-panel wm: xfwm4 dm: LightDM 1.26.0
Distro: MX-21_x64 Wildflower October 20 2021 base: Debian GNU/Linux 11 (bullseye)
Machine: Type: Desktop System: Gigabyte product: N/A v: N/A serial: <filter> Chassis: type: 3
serial: <filter>
Mobo: Gigabyte model: H61M-S2PV serial: <filter> UEFI: American Megatrends v: FG WG
date: 02/19/2013
CPU: Topology: Quad Core model: Intel Core i7-2600 bits: 64 type: MT MCP
arch: Sandy Bridge family: 6 model-id: 2A (42) stepping: 7 microcode: 2F
L2 cache: 8192 KiB
flags: avx lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx bogomips: 54272
Speed: 1741 MHz min/max: 1600/3800 MHz Core speeds (MHz): 1: 1784 2: 1751 3: 1745
4: 1759 5: 1750 6: 1742 7: 1837 8: 1735
Vulnerabilities: Type: itlb_multihit status: KVM: VMX disabled
Type: l1tf mitigation: PTE Inversion; VMX: conditional cache flushes, SMT vulnerable
Type: mds mitigation: Clear CPU buffers; SMT vulnerable
Type: meltdown mitigation: PTI
Type: spec_store_bypass
mitigation: Speculative Store Bypass disabled via prctl and seccomp
Type: spectre_v1 mitigation: usercopy/swapgs barriers and __user pointer sanitization
Type: spectre_v2 mitigation: Full generic retpoline, IBPB: conditional, IBRS_FW,
STIBP: conditional, RSB filling
Type: srbds status: Not affected
Type: tsx_async_abort status: Not affected
Graphics: Device-1: NVIDIA GP106 [GeForce GTX 1060 3GB] vendor: Gigabyte driver: nvidia
v: 460.91.03 bus ID: 01:00.0 chip ID: 10de:1c02
Display: x11 server: X.Org 1.20.11 driver: nvidia
unloaded: fbdev,modesetting,nouveau,vesa alternate: nv
resolution: 1920x1080~50Hz, 1920x1080~60Hz
OpenGL: renderer: GeForce GTX 1060 3GB/PCIe/SSE2 v: 4.6.0 NVIDIA 460.91.03
direct render: Yes
Audio: Device-1: Intel 6 Series/C200 Series Family High Definition Audio vendor: Gigabyte
driver: snd_hda_intel v: kernel bus ID: 00:1b.0 chip ID: 8086:1c20
Device-2: NVIDIA GP106 High Definition Audio vendor: Gigabyte driver: snd_hda_intel
v: kernel bus ID: 01:00.1 chip ID: 10de:10f1
Sound Server: ALSA v: k5.10.0-10-amd64
Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: Gigabyte
driver: r8169 v: kernel port: d000 bus ID: 03:00.0 chip ID: 10ec:8168
IF: eth0 state: up speed: 1000 Mbps duplex: full mac: <filter>
Drives: Local Storage: total: 1.36 TiB used: 13.27 GiB (0.9%)
ID-1: /dev/sda vendor: Toshiba model: MQ02ABD100H size: 931.51 GiB block size:
physical: 4096 B logical: 512 B speed: 3.0 Gb/s rotation: 5400 rpm serial: <filter>
rev: 5A temp: 27 C scheme: GPT
ID-2: /dev/sdb vendor: Western Digital model: WD5000AAKX-75U6AA0 size: 465.76 GiB
block size: physical: 512 B logical: 512 B speed: 3.0 Gb/s serial: <filter> rev: 1H19
temp: 36 C scheme: GPT
Partition: ID-1: / raw size: 457.50 GiB size: 449.25 GiB (98.20%) used: 13.27 GiB (3.0%)
fs: ext4 dev: /dev/sdb2
ID-2: swap-1 size: 8.00 GiB used: 0 KiB (0.0%) fs: swap swappiness: 15 (default 60)
cache pressure: 100 (default) dev: /dev/sdb3
Sensors: System Temperatures: cpu: 46.0 C mobo: N/A gpu: nvidia temp: 52 C
Fan Speeds (RPM): N/A gpu: nvidia fan: 0%
Repos: No active apt repos in: /etc/apt/sources.list
Active apt repos in: /etc/apt/sources.list.d/debian-stable-updates.list
1: deb http://deb.debian.org/debian bullseye-updates main contrib non-free
Active apt repos in: /etc/apt/sources.list.d/debian.list
1: deb http://deb.debian.org/debian bullseye main contrib non-free
2: deb http://security.debian.org/debian-security bullseye-security main contrib non-free
Active apt repos in: /etc/apt/sources.list.d/mx.list
1: deb http://ftp.lip6.fr/pub/linux/distributi ... s/mx/repo/ bullseye main non-free
Info: Processes: 233 Uptime: 36m Memory: 7.73 GiB used: 2.08 GiB (26.9%) Init: SysVinit
v: 2.96 runlevel: 5 default: 5 Compilers: gcc: 10.2.1 alt: 10 Shell: quick-system-in
running in: quick-system-in inxi: 3.0.36

Could someone help?
 
Old 01-09-2022, 06:33 PM   #2
Johyn
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Okokok, made it with virtualbox.
 
Old 01-12-2022, 01:52 AM   #3
ondoho
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The link in your OP is broken.
 
Old 01-12-2022, 10:58 AM   #4
Johyn
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Okokok, here it is for Hellherron, best rogue/party game i found so far: https://web.archive.org/web/20081230...erron/main.htm

Cheers!
 
Old 01-14-2022, 12:20 AM   #5
ondoho
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Quote:
Originally Posted by Johyn View Post
runin the code from the readme(./helhlinux), got this error: ./helhlinux: error while loading shared libraries: libstdc++.so.5: cannot open shared object file: No such file or directory.
Since you are trying to run a precompiled 32bit version from 2006, I'm really not surprised that you encounter this sort of incompatibility issues.

Why not download the game from here?

They also have a reddit sub and I also found this thread.
 
Old 01-14-2022, 01:15 AM   #6
pan64
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there is no linux executable there, so probably you should run it in wine.
 
Old 01-14-2022, 04:40 AM   #7
Johyn
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Managed to run the 32b version under vbox. There are 64b version here: http://www.helherron.com/, but can't make it run in vbox. Pity cause it's better version.
 
Old 01-14-2022, 06:46 AM   #8
Johyn
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Oops double post Delete?

Last edited by Johyn; 01-14-2022 at 06:47 AM.
 
Old 01-15-2022, 03:29 AM   #9
ondoho
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Quote:
Originally Posted by pan64 View Post
there is no linux executable there
Damn I didn't see that.
I did some quick research yesterday and the source does not seem to be available either...

The 32bit Windows version runs just fine in WINE though. Not sure why one would need a full VM for a tiled adventure.
 
Old 01-15-2022, 10:33 AM   #10
boughtonp
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There's an email address on that website - how about asking the author what's up with the Linux version of v2.105?


Last edited by boughtonp; 01-15-2022 at 04:08 PM. Reason: v2 -> v2.105
 
Old 01-15-2022, 03:26 PM   #11
enigma9o7
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The linux version 2.04 runs fine for me. I got the same thing about libstdc++ 5 not instaled, so I installed it

http://web.archive.org/web/200712241...4-linux.tar.gz

Code:
sudo apt install libcstd++5:i386
Then it works fine. But there's probably some reason it's no longer officially supported...
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Last edited by enigma9o7; 01-15-2022 at 03:27 PM.
 
Old 01-16-2022, 06:09 AM   #12
ondoho
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^ Is that the 2006 version? Looks exactly like the 2018 version I tried yesterday.
 
Old 01-16-2022, 07:36 AM   #13
boughtonp
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Quote:
Originally Posted by ondoho View Post
^ Is that the 2006 version? Looks exactly like the 2018 version I tried yesterday.
That's probably because the graphics haven't changed (yet), but there's release notes for v2.1055 that lists a lot of bug fixes and game changes since v2.10 (no idea how many changes between than and v2.04), and the game data appears to tidied into three files in a data directory (instead of spread across 300+ files).

 
Old 01-17-2022, 02:56 AM   #14
Johyn
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Ondoho, you managed to run the v2.105 with wine? Cause when i try to load it with wine windows program loader, i just got a fleetin screen then nothin...
 
Old 01-17-2022, 11:08 AM   #15
Johyn
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ok, run it.
 
  


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