Your perspective is very welcome, Pithium
Quote:
Originally Posted by Pithium
It's important that Pulseaudio is intended to imitate the way audio devices are managed in Windows. This was a primary goal of the project back when it first started. This means that in addition to audio devices you have audio "streams" which are created by applications or other virtual sources.
What this means is that by imitating Windows you aren't just getting all the features you remember from the other OS. You are also inheriting and quirks and obscure interactions that tend to result in calls to tech support. Software developers seem unaware of these problems since they treat support like a bunch of minimum-wage janitors.
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If I get you correctly, importing windoze design also imports windoze weaknesses, insecurities and suckage. I remember the victory it was when XP reduced BSOD events (courtesy Win98) from one a day or two, to one a month, and you might get a year between reinstalls if you were a very good lad.
And we're all using pulseaudio, that tries hard to emulate that
You're not cheering us up, Pithium. I thought the obvious way to do that was to take the input (alsa drivers) and required outputs, and go from there.