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it says i have to download mesa libs, so i did. made and installed. still get the same message. "checking for GL/glx.h... yes
checking whether glx.h defines glXGetProcAddressARB... no
configure: error: Your copy of glx.h is out of date. You can get a more recent copy from the latest Mesa distribution (http://mesa3d.sourceforge.net).
"
It follows the translation:
"Just replace in ALL the files the string glXGetProcAddressARB with glXGetProcAddress, after that give the command aclocal && autoconf && automake from within the directory containing the sources and recompile with ./configure && make && make install". I omit the NVIDIA section because it didn't work for me anyway you can read it by clicking on the link above.
yes there is, by default the nvidia installer doesn't install the gl include files.
you have to copy them manually. I'm not on slack right now so I can't tell you where but you only have to read the nvidia-readme that ships with the driver. The readme states the mentioned directories under "OpenGL setup" I think...
I tried these steps but when I run automake I get "src/Makefile.am: required file './depcomp' not found".
I tried putting an empty depcomp file in there to make it happy, but then when I try to compile it screws up. If you have that file would you mind sending it to me?
Now first remove the current sources and uncompress fresh sources again.
Then, in the configure file, just find and replace glXGetProcAddressARB with glXGetProcAddress.
Dont do any other stuff
then just run ./configure --prefix=/usr and ...u know what.
(remember no aclocal && autoconf && automake or other thing just replace and run ./configure)
Sweeet! I haven't been able to play this game for two years!
To clarify, vinay's post is correct: only replace the glXGetProcAddressARB in the configure file and then straight away do ./configure && make && make install. Now I only need to get Frozen Bubble working
Please don't ressurect three year old threads - starting a new one would have got you better publicity.
The solution is not to use tuxracer - use ppracer, which is based on the last GPL released code of tuxracer and is still being actively maintained and improved. It shouldn't give you any strange problems when trying to compile.
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