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Seeing as how many people come to this forum in particular and ask about native linuxgames I think it would be nice to have a sticky thread with a running list of games. I seem to hear about a new game every day, and as more and more are either ported or developed the list will expand. If an admin would be so kind as to sticky this thread please (if possible).
On to the list (in no particular order). Feel free to reply with any Native games you know about that I have failed to mention. Provide links whenever possible.
FlightGear - OpenGL flight sim. Open source, and very well done. Foobillard - OpenGL billard game. Very realistic physics. racer - Racing sim. TORCS - The open racing car simulator FrozenBubble - Most addictive game I know BZFlag - Multiplayer 3D tank battle game Armagetron - Tron style 3D lightcycles game Neverball - 3D puzzle game (neverputt mini-golf found at the same page) NWN linux - Linux port of Neverwinter nights RTCW Linux - RTCW Linux port SNES9X - SNES Emulator for Linux Freeciv - Civilization clone for Linux VegaStrike - Space combat simulator CrimsonFields - Tacticle war game PrBoom - Doom port for Linux Nethack - Role Playing game NetHack - Falcon's eye - 3D wrapper for NetHack TuxRacer - Penguin with a need for speed Maelstrom - Ummm........blow up rocks and stuff. Cube - 3D multiplayer FPS (great lighting and very fast graphics engine) Planeshift - Very ambitious MMORPG based on the crystal space engine. Vendetta test - technology preview of a multiplayer space shoot-em-up America's Army - 3D military combat simulator Njam - Pacman like game
OK, obviously there are hundreds if not thousands of native games out there. This list only represents the ones that I personally know about, and that I have residing on my hard drive right now. Lets grow this list as much as we can.
Fantasy strategy turn based hexgridded game!!! Battle for Wesnoth Overview (from Wesnoth page)
Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next campaign
Sid Meier's Alpha Centauri -- unfortunately, Loki is no longer around but it'd be nice to see the code OpenSourced, or see a company continue this awesome game (another expansion pack)!
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