ProgrammingThis forum is for all programming questions.
The question does not have to be directly related to Linux and any language is fair game.
Notices
Welcome to LinuxQuestions.org, a friendly and active Linux Community.
You are currently viewing LQ as a guest. By joining our community you will have the ability to post topics, receive our newsletter, use the advanced search, subscribe to threads and access many other special features. Registration is quick, simple and absolutely free. Join our community today!
Note that registered members see fewer ads, and ContentLink is completely disabled once you log in.
If you have any problems with the registration process or your account login, please contact us. If you need to reset your password, click here.
Having a problem logging in? Please visit this page to clear all LQ-related cookies.
Get a virtual cloud desktop with the Linux distro that you want in less than five minutes with Shells! With over 10 pre-installed distros to choose from, the worry-free installation life is here! Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use.
Exclusive for LQ members, get up to 45% off per month. Click here for more info.
I heard that someone is using Windows Blue Screen of Death as a Linux screen saver.
I wrote an OpenGL model of our church, stained glass windows and all, spinning in space. It would make a nice screen saver.
How do I modify that program to be a screen saver?
BSOD is one of the screensavers in the xscreensaver package, which is the go-to Linux screensaver; it contails well over 100 screensavers. Other Linux screensavers (Gnome-screensaver, kscreensaver, for example) are lame respins thereof. If I install a distro that does not have xscreensaver, I immediate replace the screensaver it has with xscreensaver.
The xscreensaver FAQ has a section on how to make a video clip work with xscreensaver.
LinuxQuestions.org is looking for people interested in writing
Editorials, Articles, Reviews, and more. If you'd like to contribute
content, let us know.